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 Post subject: Homestar Runner walking animation.
PostPosted: Wed Sep 19, 2007 7:44 am 
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Joined: Wed Sep 19, 2007 6:38 am
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Location: Harrisburg, PA
I don't know if this belong here or in Arts and Crafts, but Arts and Crafts seems geared towards other, non-Homestar related things, so I'm taking my shot here. A mod or something may feel free to correct me or move the thread if I'm wrong.

Anyway, I was drawing Homestar in full Homestarmy battle-rattle and I decided to animate a walking sequence, complete with looping background.

http://spamtheweb.com/ul/upload/190907/ ... mestar.php

Enjoy.

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PostPosted: Wed Sep 19, 2007 11:07 am 
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Not bad, not bad. One of are members is starting a cartoon about the forum, you might want to sign up as an animator.


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PostPosted: Thu Sep 20, 2007 12:43 am 
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I like how you animated it at a high frame rate, it makes it look cool :mrgreen:

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PostPosted: Thu Sep 20, 2007 12:48 am 
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That's so cute! I like it!

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PostPosted: Thu Sep 20, 2007 4:17 am 
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Thanks for the comments, guys.

The framerate was originally only 24 FPS, but my friend 64 told me it looks a lot better around 30-40.

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PostPosted: Thu Sep 20, 2007 1:28 pm 
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Robert wrote:
Thanks for the comments, guys.

The framerate was originally only 24 FPS, but my friend 64 told me it looks a lot better around 30-40.


I'm not a guy, but I know what you meant.

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PostPosted: Thu Sep 20, 2007 5:17 pm 
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sci-fi greg wrote:
Not bad, not bad. One of are members is starting a cartoon about the forum, you might want to sign up as an animator.


And where be this at?


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 Post subject:
PostPosted: Thu Sep 20, 2007 8:49 pm 
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Location: for I am an engine and I'm rolling on
It's alright.

Too much tweening, though. And it looks like he's rocking back on a moving platform as opposed to walking. But the drawing style is good, as far as trying to emulate HR.

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PostPosted: Thu Sep 20, 2007 8:54 pm 
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nix shadow wrote:
sci-fi greg wrote:
Not bad, not bad. One of are members is starting a cartoon about the forum, you might want to sign up as an animator.


And where be this at?


Here


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