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 Post subject: Guy beats Super Mario 64 in 20 Minutes!
PostPosted: Fri Jul 07, 2006 3:25 am 
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You really do have to see it to believe it.
Note: Sponsor's ads may have partial nudity, but just focus on the video

Do think this is real? I am sort of 50/50, but I am in awe at his ability to find those glitches. They shot off about possibly 1 or 2 years of game time. I mean, I have had the game since the 64 came out and 10 years later, I still have 116 stars.

What do you think?

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PostPosted: Fri Jul 07, 2006 4:49 am 
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Saw this sometime last year. Of course it's real--it would take a whole lot more work to fake something like this than to actually pull it off.

Here it is on YouTube without all the lame ads.

Here's a site that shows how to get all 120 stars as well as about 310 "tricks," e.g. glitches and secrets.

And the Speed Demos Archive has a few speed runs, including getting all 120 stars in less than three hours.

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PostPosted: Fri Jul 07, 2006 6:37 am 
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Amazing! :mrgreen:

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PostPosted: Fri Jul 07, 2006 6:54 am 
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I somehow found this humorous.

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PostPosted: Fri Jul 07, 2006 7:03 am 
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Ooo... A high score/speed run type thread...

*googles...*

Whoa! Mathgrant Holds several Records!

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PostPosted: Fri Jul 07, 2006 11:49 am 
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Mario 64 in 16:27... tool assisted runs are awesome-cool...
Though I think that 20-minute one isn't tool-assisted... seems done properly, to me...

Ohh, people with too much time on their hands...

Speaking of people with too much time on their hands, one of these days I'm going to figure out how, and then I'm gonna make one of these things for Stinkoman 20X6... maybe after level 10 comes out...

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PostPosted: Fri Jul 07, 2006 12:12 pm 
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Another amazing speed run.

It's apparently the fastest one in the world, using no slowdown tricks or other methods.

I just love how in some of these speedruns, the people bypass the Lakitu in the beginning; I used to always try and do that when I was younger.

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PostPosted: Fri Jul 07, 2006 2:50 pm 
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I rememebr this, this was posted somewhere here a few months ago. It's crazy, my jaw dropped when I saw him do those thigns I could never do, mainly getting past the neverending stairs. Me and my siblings tried to do that for hours!

I've tried to do the bunny next to the door glitch, it's really hard, I can't do it.


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PostPosted: Fri Jul 07, 2006 4:18 pm 
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Ooh, this is a well-timed thread. I just got back into trying to improve my Super Mario 3 speedrun time. I've been studying the record run at Speed Demos Archive here and trying to copy it. Right now my time is hovering around the 14 minute mark.

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 Post subject:
PostPosted: Fri Jul 07, 2006 4:26 pm 
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Hrmph, exploiting glitches is just as bad as cheating, in my book.

Personally I don't see the draw of speed runs. Why play the game if you're not going to savor it?


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PostPosted: Fri Jul 07, 2006 4:45 pm 
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Santa Zeno wrote:
Hrmph, exploiting glitches is just as bad as cheating, in my book.

Personally I don't see the draw of speed runs. Why play the game if you're not going to savor it?


Speedruns make you savor is more. They obviously play through the game first, and then study it to see what would be the fastest way to do things.

Exploiting glitches is the most fun part. It's suppsoed to be "DO whatever you can to get the fastest time". Glitches are part of the game, even if unintentional.


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PostPosted: Fri Jul 07, 2006 5:42 pm 
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Ju Ju Master wrote:
Santa Zeno wrote:
Hrmph, exploiting glitches is just as bad as cheating, in my book.

Personally I don't see the draw of speed runs. Why play the game if you're not going to savor it?


Speedruns make you savor is more. They obviously play through the game first, and then study it to see what would be the fastest way to do things.


Precisely. Speedrunners spend more time perfecting a single level than most people spend on the entire game. Most people play a game through once, or maybe two or three times, before putting it away forever (though they might pick it up again a couple years later), but Speedrunners play it over and over again, savoring it more than anybody else. And discovering glitches is just like discovering secret areas (except the developers don't put them in intentionally): it adds a new dimension to the game that provides new challenges and requires one to develop new skills.

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PostPosted: Fri Jul 07, 2006 6:48 pm 
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You know, when I first saw this thread, I said "There's no way". And I kept repeating that until he got to the door that leads to the tower. Once he did that "backwards jump" thing into it, I knew it was over.

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PostPosted: Fri Jul 07, 2006 8:40 pm 
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This guy was good. What he (or she, for all I know) did in the Fire World was pretty freaking impressive. I don't like glitched speed runs, though. Calling a glitch a part of the game and therefore should be allowed never made much sense to me. I mean, in baseball, I could gouge someone's eye out, since it is physically possible, but there are rules in place in order to prevent such abusive play.
For the recored, I just want to say that I got 120 stars in that game...

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 Post subject:
PostPosted: Fri Jul 07, 2006 10:44 pm 
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Exactly. If you exploit a glitch, you're cheating.

That Super Mario Bros 3 thing is impressive, but he skipped pretty much the entire game. I'd have way more respect for someone who took, say, an hour, to go through it without using the flutes, than for someone who skips everything and wins in a few minutes.


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 Post subject:
PostPosted: Fri Jul 07, 2006 11:08 pm 
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Santa Zeno wrote:
Exactly. If you exploit a glitch, you're cheating.

That Super Mario Bros 3 thing is impressive, but he skipped pretty much the entire game. I'd have way more respect for someone who took, say, an hour, to go through it without using the flutes, than for someone who skips everything and wins in a few minutes.


But that's the goal in speedrunning, do it as fast as you can with whatever you have at your disposal. As long as it's available for anyone else who plays the game, it's legal in speedrunning. It's considered part of the game, and therefore, part of the "sport" (A rather large part, too)


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 Post subject:
PostPosted: Fri Jul 07, 2006 11:16 pm 
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Santa Zeno wrote:
Exactly. If you exploit a glitch, you're cheating.

That Super Mario Bros 3 thing is impressive, but he skipped pretty much the entire game. I'd have way more respect for someone who took, say, an hour, to go through it without using the flutes, than for someone who skips everything and wins in a few minutes.

I agree. This guy is really, really good, no doubt about it. But I wouldn't say he beat the game in twenty minutes, because he didn't play the entire game. Now, i have no problem with people using cheats and glitches, I do it myself to have fun. But if he had done the entire game with the level of skill he used to do the speed run, I would be much more impressed.

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PostPosted: Fri Jul 07, 2006 11:22 pm 
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I know some people would like it more if he got 70 stars, but... why would anyone want to watch an hour (or probably more) of someone playing a game? 20 minutes was long enough for me.


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PostPosted: Sat Jul 08, 2006 4:40 am 
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For those who don't like to see glitches exploited/large parts of the game skipped, there are speedruns of people who beat the game 100%...


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 Post subject:
PostPosted: Sat Jul 08, 2006 5:34 am 
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DS_Kid wrote:
Another amazing speed run.

It's apparently the fastest one in the world, using no slowdown tricks or other methods.

I just love how in some of these speedruns, the people bypass the Lakitu in the beginning; I used to always try and do that when I was younger.


Incredible. Absolutely incredible.

I gotta try that stuff. He made a few mistakes, I can beat him! :p

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PostPosted: Sun Jul 09, 2006 2:32 am 
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While I don't necessarily agree with speed runs, some of the things he did were...disgusting. The fact that he beat the never ending stairs, and the MIPS by the door, and that he used the long jump more than I have ever used in my entire life. Wow.

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PostPosted: Sun Jul 09, 2006 4:05 am 
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You anti-speedrunning people are under the misconception that a game should only ever have one goal: the one the designers intended. That's inane. You think that these guys who can beat it in 16 minutes by skipping most of it (using techniques that would take you or I weeks, if not years, to master) have never played the game all the way through and beat it the "right" way? Of course they have. I'm sure they've gotten all 120 stars (most people who play Mario 64 never bother to go past 70, which is all that's required to beat it the "right" way) a dozen times. So what do you do when you've beaten the game so many times the "right" way that it's not fun anymore? Well, duh, you change the rules, come up with a new goal (one that the game designers didn't think of), and then perfect it.

And concerning comparisons to other games and sports: If my girlfriend and I play raquetball, but don't keep score or let the other person serve again even if they made a fault, does that mean we're "cheating"? Or does it just mean we changed the rules because playing it the "right" way over and over again just isn't as fun?

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PostPosted: Mon Jul 10, 2006 12:32 am 
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I should add the caveat that you should know what you're looking at when you watch a speedrun video: check whether it is tool-assisted or not. A TA speedrun will be one that uses an emulator and savestates to push the game to inhuman limits. The player will land every jump, dodge every enemy, and exploit glitches you didn't even think were there with pixel perfection. The goal of a TA is to show what a perfect game would look like, while a non-TA tries to show the closest skill-based approximation. So if you're watching a run and think "No way is that possible", you may very well be right.

TASvideos - the #1 place for TA speedruns
SDA - the #1 place for non-TAs


Santa Zeno wrote:
Exactly. If you exploit a glitch, you're cheating.

That Super Mario Bros 3 thing is impressive, but he skipped pretty much the entire game. I'd have way more respect for someone who took, say, an hour, to go through it without using the flutes, than for someone who skips everything and wins in a few minutes.


Just for you.

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 Post subject:
PostPosted: Mon Jul 10, 2006 1:21 am 
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Smorky wrote:
I know some people would like it more if he got 70 stars, but... why would anyone want to watch an hour (or probably more) of someone playing a game?


*slowly raises hand* I would... :blush:

I actually did watch the 70 star Super Mario 64 speed run a few days ago, and I'm currently in the process of viewing the five-hour Banjo Tooie speed run.

I guess I'm crazy. :P

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 Post subject:
PostPosted: Mon Jul 10, 2006 5:21 am 
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Speed runs are cool. Tool assisted or not. I plan to speed run something in my life. I just dont know what.

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PostPosted: Mon Jul 10, 2006 1:58 pm 
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here's a paper mario speed run

and this is a guy getting every star on super mario 64.

you must download VLC media player t watch these files

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PostPosted: Mon Jul 10, 2006 2:51 pm 
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Some tool-assisted runs are really messed up, though. Like this one. The only reason I sat through the end was because the credits song for this game is awesome.

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PostPosted: Mon Jul 10, 2006 3:05 pm 
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Acekirby wrote:
Some tool-assisted runs are really messed up, though. Like this one. The only reason I sat through the end was because the credits song for this game is awesome.


Woah, now that's just as freaky as the "A Link to the Past" speedrun. I wish I knew what he was doing so I could actually beat the game myself. I need to play it more often...

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 Post subject:
PostPosted: Mon Jul 10, 2006 4:20 pm 
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DarkSideOfTheSchwartz wrote:


Uh, no you mustn't. You can view them with WMP just fine if you have the right codecs. And if you're going to download VLC (it's a great app), you should get it from the official site, not that "GetFreeDownloadz" site which exists exclusively to put your e-mail address on spammers' mailing lists.

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PostPosted: Mon Jul 10, 2006 5:20 pm 
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I can get the sound, but not the video.

I'm too lazy to do some hard searching, so where exactly can I find these "right codecs" that I need?


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