|
First, Jack...
Q:What constitutes violence in video games?
A:There's no real debate over that. Any M-rated game has violence levels unacceptable and definitionally harmful to anyone under 17. The industry will rue the day it accepted this labeled scheme
Me:I guess thats right...
Q:Are parents paying attention to what their kids play?
A:Nope.
Me:Woah, he got two right!!!
Q:Do you think that video games are similar to sports? There are much-touted statistics that link aggression levels to video game playing, but isn't that precisely what happens in any kind of competition?
A:I'm sorry, but a basketball games goal is to score more points, not maim the other player. That is where sportsmanship comes in. There is no sportsmanship in any GTA game. None.
me:I call a foul!!I mean, has this guy ever heard of sports games? Who said GTA is the onmly one out there???
Q:According to the Center for Child Death Review, 1,242 kids were murdered with guns and 174 children died from accidental firearm-related injuries in 2000. Aside from stories that get covered in the news [like Columbine], there are few, if any, actual statistics that show how many children's deaths are directly linked to video games. Do the facts speak for themselves? Or is it just that nobody is really keeping tabs?
A:The federal government found that in the school year 2003, there were 48 school killings. The year before that there were 16, and the year before that 17. Something is going on. I submit that the video game generation is coming of age.
Me:As I said before, The kids are already messed up. Gaming doesnt promote violence.
Jack:You see, the industry is selling these games to kids whose parents are reckless. How is that Joe Jame's fault? We need to punish the industry and the parents who are putting innocent people in harm's way.
Me:No, we need to punish Wal-Mart and all those. And, i have a question-whats Columbine?i know, Im a n00b.
Round 2:Tim Buckely, the floor is yours!!!
Q:What constitutes violence in video games?
A:The same things that constitute violence in real life constitute violence in video games. Blood and gore, for instance, is just as much violence in a video game as it is in real life. However there is a psychological difference with video games, in knowing that, just as in movies, what is happening on the screen is not real, and is stylized and even exaggerated.
Me:I agree.
Q:Is there a correlation between playing violent video games and acting in a violent manner?
A:I don't believe so. I think that if someone plays a video game, and then goes out and harms another human being, or themselves because of what they just saw in the video game, they were screwed up in the head long before they got their hands on a controller. In my profession I have met thousands and thousands of gamers, all of whom have played the same type of violent video games that I have, and we've managed not to kill each other.
Me:Hah, thats what I said!!!
Q:Different mediums, as they've come along, have had their share of controversy. From pulp horror, graphic novels, to movies, music and television; is this part of a cycle?
A:It most certainly is part of the cycle. People will find any reason they can get their hands on to shift possible blame off of themselves.
Me:Yeah...so far I cant fuind anything I cant agree with..
Tim:I'm sure that at one point or another a golfer snapped and beat someone to death with a 7-iron.
Let's ban golf, shall we?
Me:I dont know why, but that somehow makes me laugh..
Winner: Tim. Honestly, he had everything right. The parents will go and blame the PS2 or XBox, and Jack Thompson will also do that.In fact, in my other long post, I pretty much got most of the crap I said off of Tims article at his comic.So, yeah.Sorry fotr making this so frikken long.
_________________ 
|