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 Post subject: What makes a good SBEmail?
PostPosted: Tue Jan 22, 2008 11:13 pm 
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So, every week (or so) we gather 'round the Forum and discuss the latest Strong Bad Email, even giving it a rating from one to five. I'm curious, folks--what exactly do you look for in a SBEmail? What are your standards for quality, what do you hope to see when you click that little green button in the upper-right-hand corner? Let's hear what you think makes for a five-worthy email.

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 Post subject: Re: What makes a good SBEmail?
PostPosted: Wed Jan 23, 2008 1:09 am 
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Easy. Ask yourself these questions:

"Does this email have Homsar in it?"

If the answer to all the above questions is "yes", it is a good email.

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 Post subject: Re: What makes a good SBEmail?
PostPosted: Wed Jan 23, 2008 10:08 am 
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Something different from the previous email.

I can't think of anything else. There are other things.

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 Post subject: Re: What makes a good SBEmail?
PostPosted: Sun Jan 27, 2008 10:10 pm 
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Exceptional writing makes for a good email.

...Also I like it when they call attention to their weird anatomy.

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 Post subject: Re: What makes a good SBEmail?
PostPosted: Mon Jan 28, 2008 5:12 am 
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Anything that gives my mind the thought of laughing (since I don't really laugh at cartoons too often) can be considered a good e-mail to me. It also helps if the e-mail is original, introduces a new setting/character/whatever, or has one of those "so random, it's awesome" moments that occasionally pop up.

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 Post subject: Re: What makes a good SBEmail?
PostPosted: Mon Jan 28, 2008 4:26 pm 
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Good jokes relevant to the subject of the email.
And I also laugh my butt off whenever Sweet Cuppin' Cakes gets used.
And Homsar.


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 Post subject: Re: What makes a good SBEmail?
PostPosted: Mon Jan 28, 2008 11:47 pm 
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Often, I get a good laugh when Strong Bad refers to something in Pop Culture. Also, when the sbemail turns into something completely unexpected.

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 Post subject: Re: What makes a good SBEmail?
PostPosted: Tue Jan 29, 2008 12:00 am 
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You really can't go wrong with a good solid core of topical humor (by which I mean humor that addresses the topic of the email, not humor that you apply to your skin in a cream or a lotion). Random tangents into left field can also be quite funny.

But I've got to disagree with Stevezor on one point. One thing that, for the most part, ruins a SBEmail for me is the pop-culture parody format email. "Movies," for example, or "ISP," didn't deliver any material that I haven't heard a hundred times over from stand-up comedy routines. Stuff like that is entirely too predictable for my tastes, and if Strong Bad's going to do his schtick that way, he might as well be commenting on airline food. I'm willing to excuse the pop-culture parody if it puts some unique twist on the topic ("Mini Golf" was successful in this regard, IMO, as was the recent "Fan Club"), but for the most part I think SB's better work comes when he's focused on making fun of his world, not ours.

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 Post subject: Re: What makes a good SBEmail?
PostPosted: Tue Jan 29, 2008 10:50 pm 
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Any really that have good jokes. And if Stinkopug- I mean Stinkoman's in it.

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 Post subject: Re: What makes a good SBEmail?
PostPosted: Wed Jan 30, 2008 10:42 pm 
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My favorite emails usually involve introducing new characters, settings or visual styles. I also like tons of easter eggs.


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 Post subject: Re: What makes a good SBEmail?
PostPosted: Thu Feb 07, 2008 3:36 am 
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DeathbyChiasmus wrote:
I'm willing to excuse the pop-culture parody if it puts some unique twist on the topic ("Mini Golf" was successful in this regard, IMO, as was the recent "Fan Club"), but for the most part I think SB's better work comes when he's focused on making fun of his world, not ours.


AMEN TO THAT! I also love "mini-golf." :ehsteve:

For me, the SBemail moments that I find funniest tend to be the inside jokes, but that's because I probably revel in the exclusivity of hardcore fandom, like most of you (don't deny it). I'll never forget the first time I recognized an inside joke--it was when I saw the part in "island" when Homestar turns around and goes, "Toons! Games! Eheeeemail!" And at the end of "boring," when Strong Sad says, "There were woodavers everywhere!" it gets me every time.

And I also like ones with music and/or bands. Anything with Limozeen!!! \m/ raaaaa!

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 Post subject: Re: What makes a good SBEmail?
PostPosted: Wed Feb 13, 2008 2:31 pm 
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TehAshleyWool wrote:
the part in "island" when Homestar turns around and goes, "Toons! Games! Eheeeemail!"


I love that part so much.

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 Post subject: Re: What makes a good SBEmail?
PostPosted: Thu Feb 14, 2008 2:09 am 
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It's good if it's funny.

It's good if it makes me smile or laugh inwardly.

It's great if it makes me laugh at parts.

It's excellent if it makes me laugh a lot, really hard, or both.

Simple, no?

As for what actually will make me laugh, well, that depends.

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 Post subject: Re: What makes a good SBEmail?
PostPosted: Tue Feb 19, 2008 11:28 am 
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If :senor: appears at any time, it is automatically an exceptional email


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 Post subject: Re: What makes a good SBEmail?
PostPosted: Fri Feb 22, 2008 12:15 pm 
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If it's hilarious, then it gets 5 stars, that's why I give nearly everything 5 stars.

Special props go to if it has the KOT :kot:. If it references something overtly nerdy (computers, video games, etc).


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 Post subject: Re: What makes a good SBEmail?
PostPosted: Sun Feb 24, 2008 10:09 pm 
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I can't help but notice that in at least 3 of the last 4 emails to get mostly 5's from this forum, Strong Bad briefly went off topic:
pizza joint-"Girls don't wanna meet people in person anymore! They wanna meet 'em online!"
web comics-"I suppose web comics are a better fate for video games than Saturday morning cartoons were."
fan club-"the next worst word you can couple with the word 'fan' is, you guessed it, the word 'fiction.'
But I believe if he goes too far, the email could become crap if he's not careful (like strong badathlon, which is made worse by the fact that 2007 was not an Olympic year)

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 Post subject: Re: What makes a good SBEmail?
PostPosted: Mon Feb 25, 2008 3:25 am 
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Bad Bad Guy wrote:
But I believe if he goes too far [off topic], the email could become crap if he's not careful


Well, sometimes it can be extremely hilarious if he goes completely off-topic from the get-go, to the point of blatantly disregarding the sender's original question. For example, "long pants." I think this technique works on occasion because it throws the viewership a complete and utter curveball...

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 Post subject: Re: What makes a good SBEmail?
PostPosted: Sat Apr 12, 2008 2:35 pm 
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These two things do it for me:

1.Is it random?

2. Does it have Coach Z/Homsar/The cheat/Homestar/ Eh! Steve/Stinkoman/1-up/Da huuuuuuuuuuudge in it.

If so then

:sb: SOLID! :sb: And now, the SB varitaions
:sb: :senor: :stinko:


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 Post subject: Re: What makes a good SBEmail?
PostPosted: Sat Apr 12, 2008 3:28 pm 
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two words. it doesnt suck, if it does, its not a good sbemail, i guess this is more than two words

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 Post subject: Re: What makes a good SBEmail?
PostPosted: Sun Apr 13, 2008 7:04 am 
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well I like to see something visually stimulating. I really liked the look of the updated field. Also plenty of Easter eggs relevant jokes and pop culture references where necessary.

Also some Pom Pom screenime is always cool. USE POM MORE!


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 Post subject: Re: What makes a good SBEmail?
PostPosted: Tue Apr 15, 2008 4:54 pm 
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High Skool Artist wrote:
two words. it doesnt suck, if it does, its not a good sbemail, i guess this is more than two words

That is completly unspecific and probable irrelevant, Answer the question and don't spam while failing to do so. :mrgreen:


If it makes me laugh, I like it...That simple :p

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 Post subject: Re: What makes a good SBEmail?
PostPosted: Tue Apr 15, 2008 7:41 pm 
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What makes a good sbemail?

Well, you gotta have the three G's...

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 Post subject: Re: What makes a good SBEmail?
PostPosted: Tue Apr 15, 2008 11:26 pm 
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Jonathan M wrote:
High Skool Artist wrote:
two words. it doesnt suck, if it does, its not a good sbemail, i guess this is more than two words

That is completly unspecific and probable irrelevant, Answer the question and don't spam while failing to do so. :mrgreen:

Looked like they were answering the question to me.

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 Post subject: Re: What makes a good SBEmail?
PostPosted: Tue Apr 15, 2008 11:58 pm 
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Well, I like it when unusual setting are used (ex. the movie theatre, wrestling ring, etc.) because then I get excited to see something that hasn't been done before.

That being said, I have a hard time liking emails that remind me too much of other ones. I love it when they do something new with an old setting, but because I have come to expect so much originality from these cartoons over the years, certain emails that are a bit too close in topic and/or execution (like the movies and rated) force me to choose which one I think is better, which shatters the illusion that all H*R-ness is awesome (which I don't like!).

But all in all, I'm not too judgmental, because though I do have my favourites, I tend to enjoy all of them (except for couch patch. I will forever be scandalised by Coach Z in this email).


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 Post subject: Re: What makes a good SBEmail?
PostPosted: Wed Apr 16, 2008 4:02 am 
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DeathbyChiasmus wrote:
Bad Bad Guy wrote:
But I believe if he goes too far [off topic], the email could become crap if he's not careful


Well, sometimes it can be extremely hilarious if he goes completely off-topic from the get-go, to the point of blatantly disregarding the sender's original question. For example, "long pants." I think this technique works on occasion because it throws the viewership a complete and utter curveball...

I agree. Long Pants is one of my favorite emails(Maybe my absolute fav!) but I also think that an email I can particularly enjoy is when we, as an audience, enter the realm of Strong Bad's imagination. Like in Fan Club and Mini Golf.

Random and Made Up stuff is funny because you have no idea what to expect.

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