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Do you think Stinkoman is 8-bit or 16-bit?
8-bit 30%  30%  [ 15 ]
16-bit 24%  24%  [ 12 ]
Somewhere in between 46%  46%  [ 23 ]
Total votes : 50
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 Post subject: Re: Do you think StinkoMan in 8-Bit or 16-Bit?
PostPosted: Wed Feb 16, 2011 2:18 am 
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8-bit

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 Post subject: Re: Do you think StinkoMan in 8-Bit or 16-Bit?
PostPosted: Sun Mar 20, 2011 3:26 am 
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It's to detailed to be 8-bit, yet to minmalistic to br 16-bit. I think it's both. :stinko:

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 Post subject: Re: Do you think StinkoMan in 8-Bit or 16-Bit?
PostPosted: Sat Apr 09, 2011 4:16 am 
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You'd think as long as they aren't making any new cartoons they could maybe release some more Stinko-Man levels, right? :((


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 Post subject: Re: Do you think StinkoMan in 8-Bit or 16-Bit?
PostPosted: Sat Apr 09, 2011 5:43 pm 
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VUDUsrm wrote:
It's to detailed to be 8-bit, yet to minmalistic to br 16-bit. I think it's both. :stinko:

How about 12-bit?

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 Post subject: Re: Do you think StinkoMan in 8-Bit or 16-Bit?
PostPosted: Wed Jun 22, 2011 4:48 pm 
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ATTENTION EVERY PEOPLES!!!!!!!!!!!!$!!!!!!!!!!!!!
I'VE came up with a better way of asking the question!
here it go:
would it be easyer to port Stinko Man 20X6 to a 8-bit or 16-bit sistem
(i say 16-bit)

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 Post subject: Re: Do you think StinkoMan in 8-Bit or 16-Bit?
PostPosted: Fri Feb 10, 2012 7:37 pm 
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16 bit:
Image

8 bit:
Image

? bit:
Image

Look at the pictures. STINKOMAN IS 8-BIT. Seriously!!

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 Post subject: Re: Do you think StinkoMan in 8-Bit or 16-Bit?
PostPosted: Thu Jun 14, 2012 2:02 pm 
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The guy up there didn't got any warning so...

Stinkoman isn't 8-bit or 16-bit. Look closely (or not) at the Stinkoman sprite.
Now look at the background/platform/mostly anything else.
The pixels on Stinkoman sprite is bigger than on the background! :ehsteve:
So it CAN'T be modded onto any console.

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 Post subject: Re: Do you think StinkoMan in 8-Bit or 16-Bit?
PostPosted: Mon Aug 12, 2013 9:06 am 
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I'd say its closer to 8-bit.

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