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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Fri Jul 15, 2011 3:37 pm 
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Joined: Tue Jul 12, 2011 11:30 pm
Posts: 7
Location: Hudson, WI
Just have a few ideas here.
Master hand/Crazy hand would be Mike and Matt Chapman's hands, with attacks like ERASER or something. For the Ultimate Enemy, why not have Ultimate Trogdor? If there was a SS Emissary storyline, how about they go through different dimensions, finding differnet characters? The cutscenes wouldn't have to be anything special, just sprites standing down their with text boxes. Also, for characters, we should have Ultimate Strong Bad, some Sweet Cuppin Cake Characters (who wants to see :ehsteve: EH STEVE! as a final smash?), and maybe some deleted characters? Like homestar winner? I dunno. For stages (I don't know if anyone has said these yet) I can think of Sweet Cuppin Cakes stage and a WEBSITE IS DOWN stage. Also, we should start thinking about assist trophies for cool but minor characters. One idea for an assist trophy? How about "that freakin' duck". :) Anyway, that's one I'm thinking for now, please give me feedback on my wall of text. :D

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Sat Aug 06, 2011 2:58 am 
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Joined: Mon Dec 20, 2010 3:23 am
Posts: 100
Location: Not in Strong Badia
Assist Trophy
Homestar Runner Ability Speed Boost.

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:sb: Why?
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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Fri Aug 12, 2011 2:39 pm 
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Joined: Fri Aug 12, 2011 2:22 pm
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Here we have some sprites. By me. Only :sb: and :hr: for now, i will make more characters later. And :sb: gloves are pretty weird, i will see if i can get around to it when i make other characters.

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Fri Sep 09, 2011 6:11 pm 
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Joined: Wed Nov 01, 2006 5:10 am
Posts: 1946
Location: Disneyland
Here's the list of playable characters so far:

  • 1-Up
  • Cheerleader
  • Coach Z
  • Duckshirt Homestar
  • Gunhaver
  • Homestar Runner
  • Homsar
  • Marzipan
  • Old-Timey Strong Bad
  • Pan Pan
  • Pom Pom
  • Powered By The Cheat Strong Bad
  • Rather Dashing
  • Senor Cardgage
  • So and So
  • Stinkoman
  • Strong Bad
  • Strong Sad
  • The Cheat
  • The Homestar Runner
  • The Poopsmith
  • Thy Dungeonman
  • Trogdor

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"Mekka-lekka-hi-mekka-The Cheat, throw a TV on 'im...ho."
--Strong Bad, about Homestar


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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Thu Oct 23, 2014 11:13 pm 
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Joined: Wed Dec 29, 2010 5:47 pm
Posts: 79
It's a shame this thread has remained dormant for all this time. I think I'll revive it with some of my ideas for movesets. Keep in mind that I'm taking into consideration the customizable moves of the latest smash game for 3DS and Wii U.

Homestar Runner

Symbol: The HR logo

Intro Animation: He flies in on a flying goldfish, like in the sbemail "your job".

A: He does a one-two kick combo.
Side A: He does a side kick, like Mario does in the actual smash series.
Dash A: He does a mega man style slide kick.
Forward Smash: He does a roundhouse kick.
Up A: He does a flip kick.
Up Smash: He does an upward headbutt, like Mario.
Down A: He does a tiny kick, like Luigi.
Down Smash: He does the spilts.

Up Aerial: He does an upward flip kick.
Standard Aerial: He does a spin kick, like he did against Killing-You-Guy in either the email stunt double or dangeresque 3. (I forget which one.)
Back Aerial: He does a superman pose and kicks straight back
Forward Aerial: He does a double kick straight forward.
Down Aerial: He does a dive kick.

Standard Special: Cheat Kick: He kicks a kick the cheat doll at his opponents. Custom Variations include a giant kick the cheat doll that does less damage, and an iron one that goes a shorter distance but deals more damage.
Side Special: Star Shot: He shoots the star on his shirt like a boomerang, and it comes back to him. Custom variations include a double star shot and a firey star shot.
Up Special: Buzzer Lift: His buzzer spins like a helicopter and lifts him up into the air, also doing damage to enemies. Variations include one that goes higher but deals no damage, and one that causes an explosion but doesn't go as high.
Down Special: Flame Kick: Basically a Falcon Kick. Variations include an ice version and an electric version.

Grab Attack: He headbutts the opponent while holding them
Up Throw: He kicks the opponent upwards
Back Throw: He does a backwards roll and tosses them
Forward Throw: He does a spinning forward toss.
Down Throw: He puts the opponent on the ground, then rapidly stomps them

Taunt 1: He does a buttdance.
Taunt 2: He eats some fluffy Puff Marshmallows
Taunt 3: He does his "tweese it out" dance.

Final Smash: Homestar Brigade: He summons all the different versions of his character evolution to attack his opponents.

Victory Music: The intro theme.

Victory Animation 1: He runs across the background, a la old intro 2.
Victory Animation 2: He does a bread sing a long, like in the sbemail origins.
Victory Animation 3: He holds up the Golbol and bows.

Strong Bad

Symbol: His face

Intro Animation: He drives onto the stage with the gremlin, which then explodes

A: He does a rapid fire punch combo, like Captain Falcon
Side A: He swings the Taranchula black metal detector
Dash A: He does a spinning punch
Forward Smash: He swings Strong Sad's LARPing sword like a baseball bat
Up A: He swings his nunchucks upwards
Up Smash: He stabs the Trog Sword upwards
Down A: He does a crouching punch
Down Smash: He swings the Bedaxe downwards

Up Aerial: He swings Pom Pom's Katana upwards
Standard Aerial: He does an a simple aerial punch
Back Aerial: He swings his nunchucks backwards
Forward Aerial: He does a haymaker, similar to the Mii Brawler's "Headache Maker" move.
Down Aerial: He does a downward stab with a big knife

Standard Special: Nunchuck Gun: He fires his nunchuck gun. Variants include more powerful bullets that don't fire as fast, and rapid firing bullets that deal less damage.
Side Special: Knife Throw: He throws a big knife. Variants include a rock that doesn't go as far but deals more damage, and a sawmarang hubcap that flies faster but deals less damage.
Up Special: Strong Bad Upper: He does a powerful uppercut. Variations include a faster uppercut that deals less damage, and a more powerful one that doesn't go as high
Down Special: DOOJ: He takes out the lappy and places it on the ground. When you press down B again, he detonates it. Variations include the compy, which you can make 3 small explosions with instead of one big one, and the tandy, which makes a bigger explosion, but rather than controlling when it explodes, it explodes automatically after a set amount of time.

Grab Attack: He punches the opponent while grabbing them.
Up throw: He simply throws the upward with both hands
Back Throw: He does a spin and throws them backward
Forward Throw: He does a spin and throws them forward
Down Throw: He places them on the ground, then body slams them

Taunt 1: He does the "double Deuce"
Taunt 2: He takes out a cold one, then pours it out
Taunt 3: He headbangs

Final Smash: Ultimate Strong Bad: He transforms into ultimate Strong Bad for 15 seconds. Ultimate Strong Bad is stronger, faster, and immune to knockback, though he can still be damaged.

Victory Music: Everybody To The Limit

Victory Animation 1: He dances like he does when you stand on the dance floor in SBCG4AP.
Victory Animation 2: He's asleep on his couch, and mumbles something
Victory Animation 3: He's typing on his computer, laughs, then shouts "DELETED"!

The Cheat

Symbol: His silhouette

Intro Animation: He jumps out of the King Of Town's grill

Note: He has the ability to jump multiple times by inflating himself, like Kirby and Jigglypuff

A: He scratches the opponent
Side A: He does a headbutt
Dash A: He performs a tackle
Forward Smash: He swings a bust of Van Buren
Up A: He swipes with his arm
Up Smash: He performs a headbutt
Down A: He swipes at the ground
Down Smash: He does a breakdance

Up Aerial: He swipes the air above him
Standard Aerial: He does a spin like Kirby
Back Aerial: He does a backwards "kick" with the lower half of his body, like R.O.B. does for his back aerial.
Forward Aerial: He does the same thing as his back aerial, except forward
Down Aerial: He stomps the ground

Standard Special: Bite: He performs a bite like Wario does. Variations include a version that makes him jump forward and a version that sends out a small shockwave.
Side Special: Awexome Cross: He charges forward inside the tire. Variations include a version that moves faster but does less damage, and a version that does more damage but doesn't go as far.
Up Special: Justice Backpack Rocket Rocket: He uses the Justice Backpack Rocket Rocket to go skyward. Variations include one that goes higher but deals no damage, and one that creates a small explosion but doesn't go as high
Down Special: Bomb Spit: He regurgitates a bomb, then throws it. Variations include a bomb that goes farther, and one that creates a bigger explosion.

Grab Attack: He bites the opponent
Back Throw: He tucks and rolls them backward
Forward Throw: He kicks them forward
Down Throw: He body slams them

Taunt 1: He smiles, revealing his gold tooth, causing a "shing" sound to play
Taunt 2: He does a little dance with a cane, like in the email part time job
Taunt 3: He explodes

Final Smash: Powered By The Cheat: He creates a bunch of poorly drawn caricatures of the Homestar Runner cast which run around and damage his opponents.

Victory Music: The Cheat Theme Song

Victory Animation 1: He lies down in a pool and smiles
Victory Animation 2: He is seen animating on his computer
Victory Animation 3: He is seen munching on a bunch of Cheat cakes.

Strong Mad

Symbol: The "M" on his singlet

Intro Animation: He bursts through a brick wall

A: He performs a simple punch
Side A: He performs a back handed swipe
Dash A: He does a tackle
Forward Smash: He thrusts his chainsaw forward
Up A: He swings his arm
Up Smash: He does an upward shoulder bash
Down A: He swings his arm forward
Down Smash: He slams the ground on both sides

Up Aerial: He swings his arm over his head
Standard Aerial: He turns into a ball
Back Aerial: He punches behind himself
Forward Aerial: He performs a downward haymaker
Down Aerial: He stomps below him

Standard Special: Strong Mad Punch: He charges up a punch, then releases it, like Donkey Kong. Variations include a flaming version and a freezing version
Side Special: Shot Put: He throws a shot put that doesn't go very far but does quite a bit of damage. Variations include one that goes farther and does less damage, and one that goes an even shorter distance, but does more damage
Up Special: Power Jump: He jumps up in the air then comes crashing down, like King Dedede. Variations include one that goes higher but doesn't deal much damage, and one that goes a shorter distance but deals more damage.
Down Special: Ground Smash: He punches the ground, causing a shockwave that deals damage. Variations include a version that stuns the opponent but doesn't deal damage, and one that creates an explosion that hurts both the enemy and Strong Mad himself

Grab Attack: He punches the opponent
Up Throw: He jumps up in the air and slams them down
Back Throw: He suplexes the opponent
Forward Throw: He slams the opponent forward
Down Throw: He pins them down, then lies on top of them.

Taunt 1: He punches his palm
Taunt 2: He does a push up
Taunt 3: He does a "bring it" gesture

Final Smash: Strong Mad Beatdown: He performs a powerful uppercut. If it connects, he performs a no holds barred beatdown on the opponent, like the Mii Brawler, Ike, and Greninja.

Victory Theme: Please don't stick needles in my face

Victory Animation 1: He throws tony stony up and down
Victory Animation 2: He beats up a punching bag with an image of one of his opponents on it
Victory Animation 3: He takes out a rock, then eats it

_________________
All work and no play makes homestar a dull boy.
All work and no play makes homestar a dull boy.
All work and no play makes homestar a dull boy.
All work and no play makes homestar a dull boy.
All work and no play makes homestar a dull boy.


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