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PostPosted: Fri May 13, 2005 10:45 pm 
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Finally beat the entire game so far...curse the end of 5.2 SO. MUCH.

I beat Nebulon with 1 life, too. >_<


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PostPosted: Fri May 13, 2005 10:49 pm 
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Location: Here at the wiki after a sabbatical of sorts...
Maybe a nice underwater level. Or how about a classic Sonic-the Hedgehog style carnival/casino type level?


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PostPosted: Fri May 13, 2005 10:50 pm 
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Ungurait#7 wrote:
Maybe a nice underwater level. Or how about a classic Sonic-the Hedgehog style carnival/casino type level?

Oh man. That would officially be the best thing ever. I've had so many memories of Sonic2; Sonic and Tails, and that's one of the best!

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PostPosted: Fri May 13, 2005 11:41 pm 
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Oh I agree. A carnival type level would be terrific. As would the needed:

Snow
Underwater
Sky
Polluted or Wrecked City/Fortress (usually at the end, the good one is at the begining)
Forest or Jungle Level
Ruins or Temple...


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PostPosted: Sat May 14, 2005 8:29 am 
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After the forseen sky level, a ice/water (like icecap zone in sonic 3) would be nice. A carnival/casino level like in ALL the classic Sonic games
would be the best...

But i want that cabbage guy to be used! Maybe in a jungle level...


Letseee:
we have
1) A future robot city level
2) A..... Chicken level
3) A flying/minigame level
4) A lava/protect the annoying partner level
5) A space level
6) And a cloud zone is predicted next

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Last edited by DumDeDum on Sat May 14, 2005 10:08 pm, edited 1 time in total.

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 Post subject:
PostPosted: Sat May 14, 2005 10:21 am 
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A good level would be where you get into some machine, and you go around beating the crap out of everything. Like the Ride Armor/Jet Bike levels in Megaman X, it could probably use the spaceships shown on the games screen.


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PostPosted: Sat May 14, 2005 11:30 am 
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I'd personally like an ice level where the ground is slippery but it looks like its going to be another sky level

How many levels do you think there are going to be?
In my opinion its going to be 7, just like in the first Mega Man game.

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PostPosted: Sat May 14, 2005 12:06 pm 
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Here's hoping they never stop making levels. :cheatgrin:

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PostPosted: Sat May 14, 2005 2:01 pm 
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Finaly, after like an hour and a half of continuous play, i beat levels 5.2 and 5.3 of the coolest onling game ever: Stinkoman 20X6.

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PostPosted: Sat May 14, 2005 2:04 pm 
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Black Metal wrote:
I'd personally like an ice level where the ground is slippery but it looks like its going to be another sky level

How many levels do you think there are going to be?
In my opinion its going to be 7, just like in the first Mega Man game.

the 7 Robot Masters, then some kind of duel with the main villian (Couch Z it seems)

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PostPosted: Sat May 14, 2005 6:34 pm 
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Joshua wrote:
Here's hoping they never stop making levels. :cheatgrin:

So that my topic never ends!! :eekdance:

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 Post subject:
PostPosted: Sat May 14, 2005 6:38 pm 
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It would be pretty boring if they never stopped making levels. I just beat the boss at level 314159265.3!


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PostPosted: Sat May 14, 2005 6:48 pm 
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I finally beat the Nebulon, after much frustration. That was a hard level, man. I shudder to think what the next levels will be.

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PostPosted: Sat May 14, 2005 6:49 pm 
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JohnTheTinyCowboy wrote:
I finally beat the Nebulon, after much frustration. That was a hard level, man. I shudder to think what the next levels will be.

I never thought of it that way.... Brr... Scary,

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PostPosted: Sat May 14, 2005 9:30 pm 
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No Smorking wrote:
It would be pretty boring if they never stopped making levels. I just beat the boss at level 314159265.3!


I hope they stop after 10.

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PostPosted: Sat May 14, 2005 10:10 pm 
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yeah. 10 Seems like a good stopping point.

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 Post subject:
PostPosted: Sat May 14, 2005 10:12 pm 
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Yeah. They shouldn't stop too sonn, though, because that wouldn't be any fun.


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 Post subject:
PostPosted: Sun May 15, 2005 7:33 am 
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As hard as level 5 is.... level 10 woudl be................... gah...... i do- well, it wou--

it would be HARD! REAL HARD! lol.


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PostPosted: Sun May 15, 2005 11:26 am 
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Anyone got ny ideas about what 20X6 Coach Z will look like when you have to challenge him.

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 Post subject: Next Power-Up?
PostPosted: Sun May 15, 2005 1:27 pm 
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What do you think the next power-up is going to be? Or do you think the fistcuff was a one time thing?

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PostPosted: Sun May 15, 2005 2:15 pm 
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what do you people think that the sky-level boss will be? i think the yellow dello.

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 Post subject:
PostPosted: Sun May 15, 2005 8:15 pm 
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He already fought a yellow bird with two gargantuan legs, remember? Anyway, there's gonna have to be more jokes in the game to carry this winning streak. Maybe Stinkoman has to go save 1-Up because he never returned his fondue pot.


Last edited by weirdguy on Sun May 15, 2005 8:36 pm, edited 1 time in total.

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 Post subject:
PostPosted: Sun May 15, 2005 8:17 pm 
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weirdguy wrote:
He already fought a yellow bird with two gargantuan legs, remember? Anyway, there's gonna have to be more jokes in the game to carry this winning streak. Maybe Stinkoman has to go save 1-Up because he never returned the fondue pot.



that was a chicken called brody

not a yellow dello

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 Post subject:
PostPosted: Sun May 15, 2005 9:31 pm 
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Yeah, but I think we should keep it to just one crazy bird in a game. Besides, the yello dello can't fly.


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PostPosted: Sun May 15, 2005 9:48 pm 
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I don't know about the sky level, but I bet the final boss is Sticklyman. He's Stinkoman's semi-nemesis, so I think that would fit.

Maybe the sky level will have a 20X6 Trogdor as the boss. That'd be cool.

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PostPosted: Sun May 15, 2005 9:53 pm 
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OK...Possible bosses.

Yellow Dellow=Unlikley, we already had a bird boss and I believe the bird boss was modeled after the YD.
Trogdor=Could happen, but I have never heard Trogdor could fly.

My guess is the boss is probobly an evil cloud, a tornado, or Marshie.
Why Marshie you ask? Because verybody hates him (Like Nebulon) and he hasn't been around latley (Like Nebulon and the bird who I believe was modeled after the Yellow Dellow). The evil cloud because that's a typical sky level boss. The Tornado because Tornado's are cool :)

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 Post subject:
PostPosted: Mon May 16, 2005 12:36 am 
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JohnTheTinyCowboy wrote:
I don't know about the sky level, but I bet the final boss is Sticklyman. He's Stinkoman's semi-nemesis, so I think that would fit.

Correction: They only fought once.
Quote:
Maybe the sky level will have a 20X6 Trogdor as the boss. That'd be cool.

That would be cool. And it's even proibable

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 Post subject:
PostPosted: Mon May 16, 2005 12:52 am 
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Ekul wrote:
JohnTheTinyCowboy wrote:
I don't know about the sky level, but I bet the final boss is Sticklyman. He's Stinkoman's semi-nemesis, so I think that would fit.
Correction: They only fought once.


Yes, but they did fight, which leads me to believe that he'll make an appearance somewhere down the line.

I think it's likely.

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 Post subject:
PostPosted: Mon May 16, 2005 2:31 am 
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I hope the final boss is either Sticklyman or a fusion of all the old bosses. (Ex: Tampo's brain, one of Brody's legs, one of Stlunko's fist, A Saargaston like tail, Nebulon's eyes, and othe boss stuff....)

So here is what I think the next levels will be like
6: Stinkoman going to rescue 1-Up and PanPan.
7: The place where the silohete brought 1-Up and PanPan as Stinkoman
(I think here the three will go home after killing da kidnapper and get seperated)
8: 1-Up going home
9. Pan-Pan going home
10. Stinkoman at home where he finds the final boss...

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 Post subject:
PostPosted: Mon May 16, 2005 4:24 am 
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Where do the cutscene and manual .swf s go?

Nevermind found out here: http://www.hrwiki.org/index.php/Talk%3A ... n_20X6#XML

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