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 Post subject: A Super Smash Bros.-type game!
PostPosted: Sun Sep 06, 2009 5:02 am 
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I have a wild idea for a new game they can do. It would be done in the style of the Super Smash Bros. series and it would be called "Smashing Alternate Universes!!!"

Based on both "20X6 vs. 1936" and email #150 (ALTERNATE UNIVERSE), this game plays like the Super Smash Bros. series, but in this case, you play as different Homestar characters from the different universes (present, 1936, 20X6, Storybook World, TGS, CC, Peasant's Quest, etc.) as they all attack each other in different alternate universe locations, including Old-Timey Strong Bad attacking 1-Up in the mysterious pie factory, Duckshirt Homestar attacking PBTC Strong Bad in the Factory/Circus District or Rather Dashing battling Gunhaver atop Bubs' Concession Stand!

The Videlectrix box art would have this slogan (based on Old Timey Strong Bad's line from 2 EMAILS): "Smashing! No, I mean, start smashing!"

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Sun Sep 06, 2009 9:29 am 
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New Challenger:

Stinkoman

    B: Single Deuce
    B-Side: Big Knife
    B-Up: Double Deuce
    B-Down: Stlunko's Fist

    Final Smash: Stinkowing

Single Deuce: A punch with an extra charge. If pressed rapidly, can shoot three punches in front of Stinkoman. They dissapate quickly, but have a long range.

Big Knife: Stinkoman flies around in cool poses, slashing whatever he collides with with a big knife. Quick, but only goes in a straight horizontal line.

Double Deuce: After a brief charge of power, Stinkoman jumps skyward with his fists in the air. Covers a lot of vertical distance, and damages anything he should collide with.

Stlunko's Fist: Stinkoman whips out his most favourite power-up and slams the ground with it. Anything caught underneath gets flattened.

Stinkowing: Stinkoman hops in the Stinkowing and flies on the left side of the screen, shooting lasers at everything else. After a brief while, he exits the Stinkowing again.

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Sun Sep 06, 2009 2:31 pm 
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The Homestar Runner

B: Kick the Can (No explanation needed)
B side: Can Missile (A Can flies in the direction of the nearest opponent)
B up: Can Rocket (Homestar kicks a can into his mouth and rockets away)
B down: Get a Can (A Can appears out of Homestar's Mouth)
Final Smash: Scene Missing (A Scene Missing sign appears, and when it leaves, a random opponent is KOed.)

He will play like Olimar.

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 Post subject: I know he's just a ball, it'll still be awesome!
PostPosted: Sun Sep 06, 2009 8:19 pm 
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Cheatball will be the most epic character ever!

"CHEATBALL!"

Final Smash: POISON RAIN VORNADO!!!!

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Last edited by TheMac04 on Mon Sep 07, 2009 4:56 pm, edited 1 time in total.

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Sun Sep 06, 2009 10:24 pm 
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Pan-Pan!

B-Button: Inhale your opponents, much like Kirby, but instead they take some damage.
Side-B: Zoom to the side! Any enemies bounce off you.
Up-B: Inhale a lot of air and go floating upwards.
FINAL SMASH: All close-by enemies will suddenly feel an incredible urge to jump on you, a lá Marshmallow's Last Stand... you can guess what happens next.

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Sun Sep 06, 2009 10:28 pm 
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This also includes regular characters, too, don't forget.

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 Post subject: I'm just busting your balls man!
PostPosted: Mon Sep 07, 2009 4:55 pm 
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CaptainPastHisPrime wrote:
This also includes regular characters, too, don't forget.

Yeah, but where's the fun in coming up with movesets for THAT?

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Mon Sep 07, 2009 7:46 pm 
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Location: Conquering nations for the Strong Badian Empire...But We're in Space!...and Texas
A digga...a digga...a digga...a digadiggadigadigga-DELETED! Breaks opponent's Clavicus Majorus

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Tue Sep 08, 2009 2:08 am 
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Homestar can bicycle kick characters.
Gunhaver have gun.


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 Post subject: EPIC I SAY!
PostPosted: Tue Sep 08, 2009 4:10 am 
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Homestarshie wrote:
Homestar can bicycle kick characters.
Gunhaver have gun.

Homestar's bicycle kick would be EPIC!

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Thu Oct 22, 2009 4:43 am 
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And for the music of the Old-Timey area of battle, the music would be that dance ditty that The Homestar Runner does.

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Sun Jan 31, 2010 7:19 am 
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Powered By The Cheat Strong Bad

B: 9-Times Kick (PBTC SB jumps up to kick an opponent in the face nine times)
B side: Trip-Up (PBTC SB reaches his leg across the battlefield to do damage to an opponent by tripping them up)
B up: High-Five (PBTC SB reaches his arm way up to the top of the screen to high-five (that is, slap) an opponent)
B down: Trophies (PBTC SB tosses trophies around)
Final Smash: Mile-Long Cartwheel (PBTC SB cartwheels around the battlefield, mowing down any opponents in his path, similar to his breaking through the brick wall in MILE)

---

Trogdor

B: Crush (Trogdor stomps down on any opponent and crushes them, doing them some damage)
B side: Peasant (A pixelated peasant appears, Trogdor burninates it and it goes running around in a panic, bumping into other opponents and damaging them)
B up: Punch (Trogdor punches an opponent with his beefy arm so hard it sends them sailing across the screen)
B down: Smoke (Trogdor spews smoke from his nose to do some slow damage to opponents)
Final Smash: BURNINATE!!! (No explanation necessary)

So can anyone think of any good stages in which to do the fights? Here are some ideas of mine, complete with their own background music (in parentheses):

  • The Factory/Circus District (The Homestar Runner's dance tune)
  • Planet K (Stinkoman 20X6 Level 1)
  • Cheat Commandos HQ (Cheat Commandos theme)
  • Peasantry (The gentle music from the Peasant's Quest Movie Trailer)
  • Bubs' Concession Stand

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Wed Feb 17, 2010 1:54 am 
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I remember someone else made a thread like this, but it got locked later, but I still managed to post these ideas for stages:
The Stick (Homestar Run Go)
Strong Bad's Basement (Because It's Midnite)
Strong Badia (Awexome Cross 98 commercial music)
Some place modeled after the Trogdor game (Trogdor's song)
Strong Bad's Notebook (a TGS-themed level, so it plays the TGS music of course)
Planet K (Stinkoman's song, including lyrics)
Inside the Horrible Painting (a mix of Halloween scores, including the Goblin's and Roculum's themes)

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Wed Feb 17, 2010 6:03 am 
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Coach Z

B: Butt Pat (Coach Z "pats" an opponent's butt)
B side: Listerine (Coach Z drinks some Listerine and then stumbles around, attacking opponents at will)
B up: JOERGHB! (Coach Z tries to say the word "job", but his accent is too much for an opponent)
B down: Whistle (Coach Z blows a high-pitched whistle that causes an opponent much pain)
Final Smash: Rap Song (Coach Z performs a short version of the "Rap Song" (based on the PBTC toon of the same name), which his opponents can't stand)

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Wed Feb 17, 2010 6:21 am 
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Homsar:
B: Why Hello, Chocolate Cake: Flings a whatsit covered questionable object at opponent
B Side: I'm A Touchy-Feely-Holic: Causes the Horrible Painting to jibblie into the opponent
B Up: I'm Just Me: Does the dance from record book-Works as a recovery move, and bounce-on-opponent move
B Down: Get Up Getting me down: Head goes down, and something flies out to hurt the opponent
Final Smash: Jengaship is sinking: Changes to underwater, then a boat falls on the opponent

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Wed Feb 17, 2010 6:40 pm 
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Bad Bad Guy wrote:
Planet K (Stinkoman's song, including lyrics)


No, Planet K's music should be level 1 of the Stinkoman game, complete with Chorch and Browntant in the background.

Also, when each battle begins, the opponents should be introduced, a la the Maps and Minions game in Strong Badia the Free, same announcer and all (i.e., "THE HOMESTAR RUNNER! VERSUS... STINKOMAN!").

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Last edited by CaptainPastHisPrime on Wed Feb 17, 2010 6:45 pm, edited 1 time in total.

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Wed Feb 17, 2010 6:42 pm 
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Location: Some country nobody cares about near Belgium. Aka Many countries near Belgium
Thy Dungeonman:
B- Get ye flask - Massive damage like Mr.G&W' down B after a certain number of hits to it.
Side B- Middlin - Strike with your mop
Up B- Rope - Clime a rope that appears to saftey, causes enemies to get hanged
Down B- Dennis - Bore enemies to sleep with conversation about parapets
Final Smash- Percy - Give enemies the plague. They die.

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Wed Feb 17, 2010 8:48 pm 
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So just to recap, here's the current list of characters (fully described or just mentioned fleetingly):

  • 1-Up
  • Cheatball
  • Coach Z
  • Duckshirt Homestar
  • Gunhaver
  • Homestar Runner
  • Homsar
  • Old-Timey Strong Bad
  • Pan Pan
  • Powered By The Cheat Strong Bad
  • Rather Dashing
  • Stinkoman
  • Strong Bad
  • The Homestar Runner
  • Thy Dungeonman
  • Trogdor

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Wed Feb 17, 2010 10:34 pm 
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CaptainPastHisPrime wrote:
Bad Bad Guy wrote:
Planet K (Stinkoman's song, including lyrics)


No, Planet K's music should be level 1 of the Stinkoman game, complete with Chorch and Browntant in the background.

Maybe we could alternate. Problem with that is, I haven't thought of alternate music for many of the other stages.

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Wed Feb 17, 2010 11:45 pm 
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Homestarshie wrote:
Gunhaver have gun.


Gunhaver

B: Gun (Gunhaver actually has gun, which he uses to shoot at opponents)
B side: Grappling Hook Zip Line (Gunhaver fires a gun with a grappling hook and rope in it and it ties to a solid platform, after which Gunhaver can slide down the zip line. He can also use the hook to attack opponents)
B up: Agent Chimendez's Box (Gunhaver jumps into a box, which closes. He can then hop around inside the box, doing damage to opponents while avoiding damage himself)
B down: Cheat Command-Snowbile (Gunhaver zips around the battlefield in the snowmobile from "The Next Epi-snowed", mowing down opponents in his path)
Final Smash: Pony Fights 2 (Two angry ponies appear and start fighting each other, but other opponents had better stay out of these ornery critters' way or pony carnage won't the only carnage on the field of battle)

---

Rather Dashing

B: Shoot Opponent With Bow (Rather Dashing fires an arrow at an opponent)
B side: On Fire Like a Peasant (Rather Dashing wears a flaming robe that, when touching opponents, does them damage)
B up: Throw Baby (Rather Dashing throws the Baby Lady's baby and it hits against an opponent)
B down: Wear Mask (Rather Dashing puts on a mask and Poor Gary appears, galloping across the battlefield, mowing down any opponents in its path)
Final Smash: Kerrek (Kerrek appears (but ignores Rather Dashing) and smashes an opponent on the head with his fist)

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Thu Feb 18, 2010 6:25 am 
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I WANNA DO ORIGINAL BUBS SO BADLY.
But I can't
D:

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Thu Feb 18, 2010 4:58 pm 
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I just had an idea for a mode for normal characters: Halloween Costumes!!! This is limited only to the present-day characters, but you can have them dress up in different costumes form the various past Halloween toons! Can you imagine, say, Coach Z battling Rather Dashing, while dressed up as, say, Flavor Flav or Kool Moe Dee? Or maybe Homsar battling Thy Dungeonman, dressed up as, say, Wimpy or Kumar?

Bad Bad Guy wrote:
Inside the Horrible Painting (a mix of Halloween scores, including the Goblin's and Roculum's themes)


Maybe instead of the Horrible Painting, the Halloween scores medley should be in the Spooky Woods, complete with appearances now and then by the Goblin.

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Fri Feb 19, 2010 9:27 pm 
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Bad Bad Guy wrote:
Strong Bad's Notebook (a TGS-themed level, so it plays the TGS music of course)


And it could be like the Wario Ware Stage where there could be scenes in which the people have do a certain thing or they get KO'd or take lots of damage in a TGS style death!

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Sat Feb 20, 2010 7:06 am 
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shaneman121 wrote:
Bad Bad Guy wrote:
Strong Bad's Notebook (a TGS-themed level, so it plays the TGS music of course)


And it could be like the Wario Ware Stage where there could be scenes in which the people have do a certain thing or they get KO'd or take lots of damage in a TGS style death!


The Arrow'd Guy should appear most often!

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"Mekka-lekka-hi-mekka-The Cheat, throw a TV on 'im...ho."
--Strong Bad, about Homestar


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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Sun Feb 21, 2010 1:34 am 
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Of course!

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Sun Feb 21, 2010 4:17 am 
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Location: Strong bad's basement, playing Trogdor
The cheat
b-Face gnaw (No explanation needed)
B side-Cheat Ball (A Stinkoman cheat gets thrown into another player)
B up- Kick the cheat (The cheat inexplicably gets kicked up in the air, causing damage to those near)
B down-Salad Crisper Drawer (The cheat sits in a salad Crisper drawer, slowly regains HP)
Final Smash- Light switch Rave. (The cheat does his light switch rave as random glowsticks fall from the sky. Kinda like Ness PK Starstorm)

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Sun Feb 21, 2010 4:55 am 
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Location: Strong bad's basement, playing Trogdor
Marzipan
B-Carol (Sends out waves of music that hurt the opponents)
B Side-Protest Signs (Throws protest signs hurting opponents. different things on different signs [e.i. the save Blubbo's protest signs])
B Up-Nature (Many woodland creatures scurry around, hurting other opponents)
B Down-Homestar Jr. (Homestar Junior comes out as an object. Kinda like peach's Radishes)
Final Smash- Feminine Smash! (Being the only Female character, she shows her independents by Using all of her attacks at once. Throwing signs, Nature, and Homestar Jr. all around the stage as She sings with Carol. Think Donkey Kong and King DDD's final smashes put together)

Also
Items/Powerups
Assist Trophy (or something to that effect. It uses inanimate and/or Minor Charactors and uses their abilities)
Drive-thru Whale- Blasts off into a random opponent.
Frank Bennidetto-pops corn, hurting other characters
Doreauxgard-Flies around the stage crashing into opponents)
The Paper- Comes down with a random Quote, covering the screen so you can't see. Like Nintendogs)
The stick-Turns into a gigantic tree and eats everyone except the person who Opened it.
Population Tire- Bounces around the screen with a score in the top right corner.
biscuitdoughandsman- (You people are gonna have to help me with this one)
The goblin-Signature music plays, then Pops up next to a random character and hurts them with his dance
Stave- Freezes the opponents while singing the Stave it off song
The Yellow Dello-Pecks a random character's head
Onion bubs- Random cheering and a character inexplicably gets blown far away.

More Levels
The gym (One, Two playing)
The stage (A decemberween Pageant)
Club Technochocolate (An alternation between various techno songs)
The field (regualr theme)

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Sun Feb 21, 2010 4:54 pm 
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Twi Destine wrote:
More Levels
The gym (One, Two playing)
The stage (A decemberween Pageant)
Club Technochocolate (An alternation between various techno songs)
The field (regualr theme)


Oh, and two more levels:

Sweet Cuppin' Cakes (the SCC theme plays)
SB's Computer Room (no idea of music, but the scene could alternate from one computer to the next (i.e., the Tandy 400 one time, the Compy 386 another, etc.).

And also...

Cheerleader

B: PUNT! (Cheerleader simply kicks an opponent, like how she kicks So and So in Issue 5)
B side: Guitar (Cheerleader pulls out a guitar and plays the "It's over!" song from Issue 8, which causes music waves to fly out and hurt opponents)
B up: Bat (The bat from Issue 2 swoops down and GRASPS an opponent, carries it aloft and then drops it, doing damage upon impact)
B down: Boys (different boys from the series appear and run across the field of battle, trampling opponents if they get in the way)
Final Smash: USB Dongle Goblin (Cheerleader pulls out a cell phone and posts a text message, which appears to be >KO)->, after which the USB Dongle Goblin swoops down and cuts up opponents)

---

Strong Bad

B: Punch (Strong Bad merely punches an opponent, like how he punched Homestar in the CAR email)
B side: Helicopter (Strong Bad does his helicopter move (his arms waving around) from Marshmallow's Last Stand and repeatedly beats opponents with it)
B up: Wagon Fulla Pancakes (The Wagon Fulla Pancakes appears and Strong Bad pushes it into an opponent)
B down: Animals (Sterrance and Da Huuuuuudge appear, one after the other; first, Sterrance appears and distracts opponents with his cuteness, then, Da Huuuuuudge appears and traps opponents inside and does some slow damage to them)
Final Smash: DELETED! (Strong Bad does his "digga-digga-diggity-diggity-DELETED!" move from the UNUSED EMAILS email and eliminates an opponent by breaking its "clavicus majorus" and "deleting" it (it either turns a Tandy green, a Compy blue or explodes in a Lappy fireball and then disappears))

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--Strong Bad, about Homestar


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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Tue Feb 23, 2010 7:44 pm 
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Now we need someone to make this awesome-fest.

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 Post subject: Re: A Super Smash Bros.-type game!
PostPosted: Tue Feb 23, 2010 11:00 pm 
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If given some time, I think I could pull this off... Unless TBC wants to do it and was planning to. I should email them first...

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