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 Post subject: Flash 6 version of Stinkoman 20X6?
PostPosted: Mon Jul 10, 2006 4:05 pm 
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Can someone give this version of the game please. :) You can upload it here: http://www.sendspace.com If possible, if it is over 1mb, can somebody compress it so it stays under 1mb? Thanks.


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 Post subject:
PostPosted: Tue Jul 11, 2006 5:03 pm 
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Does anyone have it?


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 Post subject:
PostPosted: Tue Jul 11, 2006 5:07 pm 
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Please don't post just to bump your own thread. Chances are that not everyone has even seen this thread, or that no one is able to supply what you're looking for.

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 Post subject:
PostPosted: Tue Jul 11, 2006 6:33 pm 
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Flash 6 version? It requires flash 8 or 7 or whatever. And you can't compress it more - .swf files are usually as compressed as they can get. Why not just upgrade to the latest version?

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 Post subject:
PostPosted: Tue Jul 11, 2006 7:53 pm 
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ed 'lim' smilde wrote:
Flash 6 version? It requires flash 8 or 7 or whatever. And you can't compress it more - .swf files are usually as compressed as they can get. Why not just upgrade to the latest version?


I actually want to view the game with my PSP internet browser.


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 Post subject:
PostPosted: Mon Jul 17, 2006 4:48 pm 
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All versions of the game released by TBC require Flash 7. End of story.

Given the original .fla and .as files it would theoretically be possible to convert it to Flash 6. However, it would be significantly larger and slower, as the compression is inferior, and all the ActionScript 2.0 code would have to be emulated in AS1.

Generating a Flash 6-compatible version of the game given only the .swf files would be near-impossible (theoretically doable, but not practically).

As for the 1MB thing... v1 of the game was only slightly bigger than that... it would be possible to shrink it, again, given the original .fla and .as files, lowering the sound quality, etc... but again, doing this from the .swf alone is near-impossible.

Sorry to crush your hopes and dreams,
Phlip.

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 Post subject: Re: Flash 6 version of Stinkoman 20X6?
PostPosted: Fri Jun 12, 2009 8:52 pm 
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besides, there's a glitch for flash 6 (and under) that if you lose a life you play the level without any ground, resulting in an inevitable game over.

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