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| Super Smash Bros. Brawl Discussion http://forum.hrwiki.org/viewtopic.php?f=29&t=12159 |
Page 98 of 130 |
| Author: | Susan [ Fri Mar 21, 2008 3:59 am ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
Ju Ju Master wrote: (as well as the three other hidden ones, though I didn't expect to find them in the first playthrough) The doors to go through to get them only appear after you beat the SSE. On the topic of smash boards: Ya, lots of crap people there right now. It will calm down with time. Just look for the next greatest tips on characters. Also, these 'pros' that want to play on high gravity... they are not pros and should be completely ignored. Actual pros are adapting quite easily. On the topic of Ganondorf: He is good in this game. The moves are less punishable and are just as powerful. |
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| Author: | extremejon09 [ Fri Mar 21, 2008 4:05 am ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
I like how he acts like It's Gannondorf's fault for not using the sword EDIT: So. Anyone else here actually play any of Game and Watch's games? I could even identify the origins of his moves when I first got him |
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| Author: | Shadowfox [ Fri Mar 21, 2008 1:58 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
extremejon09 wrote: I like how he acts like It's Gannondorf's fault for not using the sword EDIT: So. Anyone else here actually play any of Game and Watch's games? I could even identify the origins of his moves when I first got him I know I haven't. i've never seen them anywhere. Is it possible to destroy the metel spheres in coin launcher? |
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| Author: | Acekirby [ Fri Mar 21, 2008 5:38 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
extremejon09 wrote: So. Anyone else here actually play any of Game and Watch's games? I could even identify the origins of his moves when I first got him I played the first few Game and Watch Galleries for the Game Boy back in the day. I would identify a LOT of his moves. The only ones I didn't get I think were Judgement and his U-tilt. extremejon09 wrote: Great Maze=Kirby and the Amazing Mirror And/or Metriod Joshua wrote: The whole SSE has so many simularities to Kirby, expecially Supersta. It's awesome. I noticed that while I was going through it. Pretty dang cool, but I guess it should have been expected with Hal Labs developing the game. What they need to do now is make a daggum Kirby adventure game for the Wii. Joshua wrote: I liked having cutscenes though, that part was lacking in those. Dragoon cutscene = best Kevin DuBrow wrote: Story line was great in SSE though. You understood the plot...and there was absolutely no dialogue. Beautiful. It was awesome, but there were many parts in the story line where I had no clue what was going on and would have liked at least one person talking. Things that confused me (that Jon didn't explain): Quote: 1. Why did MetaKnight challenge Marth? 2. Sonic lol wut 3. Why was Ivysaur just sitting around in the ruins for no reason at all? 4. Why was Wario in this game at all. Go away Wario. Best part of SSE: KIRBY AND DEDEDE FRIGGIN SAVE EVERYONE HELL YEAH |
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| Author: | Joshua [ Fri Mar 21, 2008 6:01 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
Acekirby wrote: Things that confused me (that Jon didn't explain): Quote: 1. Why did MetaKnight challenge Marth? 2. Sonic lol wut 3. Why was Ivysaur just sitting around in the ruins for no reason at all? 4. Why was Wario in this game at all. Go away Wario. Best part of SSE: KIRBY AND DEDEDE FRIGGIN SAVE EVERYONE HELL YEAH Quote: 1. Battle of honor? Swordsmen seem to like challenging allies to small battles. But he probably also did it because it looked really cool.
2. Apparently Sonic was a really late addition to the game, like from early 2007. So they just stuck him in the end so no one would whine. Obviously just a last minute addition. 3. It's a mystery! It was pretty lame, would've liked to have a Pokemon battle against him. Perhaps Charizard destroyed him on his way through? 4. Wario is awesome and shuddap. |
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| Author: | Capt. Ido Nos [ Fri Mar 21, 2008 6:59 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
Well, now that I have free time I can finally play SSE. Yeehaw! |
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| Author: | extremejon09 [ Fri Mar 21, 2008 7:06 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
Quote: absolutely no dialogue. Yes there was |
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| Author: | Color Printer [ Fri Mar 21, 2008 7:11 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
With so many similarities to Kirby, I see no excuse for having only one Kirby stage (and one past one). And with so many similarities to Kirby Air Ride (challenges list, Dragoon, menu styles), I see no excuse for having no stage based off of City Trial. |
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| Author: | Bugkiss [ Fri Mar 21, 2008 7:14 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
It seems that at the Smashboards that most people hate Brawl's stages. Is that the same case here? Because I like the stages a lot more this time around. There are more hazards and more variety with the selection. A handful of stages I dilike, but there will always be ones that frustrate me. |
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| Author: | Ju Ju Master [ Fri Mar 21, 2008 7:15 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
Joshua wrote: Acekirby wrote: Things that confused me (that Jon didn't explain): Quote: 1. Why did MetaKnight challenge Marth? Quote: 1. Battle of honor? Swordsmen seem to like challenging allies to small battles. But he probably also did it because it looked really cool. Quote: And they didn't know whether the other was good or evil yet.
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| Author: | Joshua [ Fri Mar 21, 2008 8:02 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
extremejon09 wrote: Quote: absolutely no dialogue. Yes there was Snake had a one-liner. Don't think that constitues "dialogue". By the way, what did he say there? I wasn't able to catch it. Unless you count the nodding and brief flashbacks that the characters used to communicate. Also the only stages I hate are Rumble Falls, Mario Bros., New Pork City and Flatzone 2. I'm cool with pretty much all the rest, there are some really creative ones. |
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| Author: | extremejon09 [ Fri Mar 21, 2008 8:11 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
I don't Like Mario Bros because all enemies have the power of a bumper x2 I don't Like Donkey Kong because of the stupid one-way platforms I don't like New Pork City because it looks like they just slapped it together in Stage Creator |
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| Author: | Shadowfox [ Fri Mar 21, 2008 8:38 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
Does anybody know if it's possible to kill the metal spheres in the coin launcher? |
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| Author: | DS_Kid [ Fri Mar 21, 2008 8:52 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
extremejon09 wrote: I don't like New Pork City because it looks like they just slapped it together in Stage Creator I have actually thought of this just about every time I've played the stage.
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| Author: | Joshua [ Fri Mar 21, 2008 9:29 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
DS_Kid wrote: extremejon09 wrote: I don't like New Pork City because it looks like they just slapped it together in Stage Creator I have actually thought of this just about every time I've played the stage.It just lacks any of the coherency that makes Hyrule Temple such an awesome place to explore. Plus it doesn't have any sort of solid underground area where you bounce all around until 500% damage... which is pretty much the best part of Temple. |
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| Author: | Duecex2 [ Fri Mar 21, 2008 9:57 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
Joshua wrote: DS_Kid wrote: extremejon09 wrote: I don't like New Pork City because it looks like they just slapped it together in Stage Creator I have actually thought of this just about every time I've played the stage.It just lacks any of the coherency that makes Hyrule Temple such an awesome place to explore. Plus it doesn't have any sort of solid underground area where you bounce all around until 500% damage... which is pretty much the best part of Temple. Effin' A. I had some more time with Brawl today, my brother's friend came over and brought it. I am in love with Luigi and Kirby. Those guys are not gay. |
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| Author: | Acekirby [ Fri Mar 21, 2008 10:00 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
Screw all y'all, New Pork is great. |
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| Author: | extremejon09 [ Fri Mar 21, 2008 10:03 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
New Pork is only good for it's music |
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| Author: | Potates [ Fri Mar 21, 2008 10:29 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
Yeah, New Pork sucks. And that chimera thing is way too cheap. |
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| Author: | Acekirby [ Fri Mar 21, 2008 10:32 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
The chimera on New Pork is like the easiest thing to avoid of all time. |
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| Author: | extremejon09 [ Fri Mar 21, 2008 10:37 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
![]() hurfdurfffduf ![]() murfsdfsdjff |
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| Author: | Chekt [ Fri Mar 21, 2008 10:54 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
So, I played it non stop for the past few days at my sister's place. Wolf, Ike, and Lucario are the best fighters ever invented. SSE was the biggest piece of not fun ever. Pokemon Trainer is horrible. Jiggly's Final Smash is lol. Sonic still needs to die. Spectating is boring. WiFi is cool. |
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| Author: | Bugkiss [ Fri Mar 21, 2008 11:25 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
Pokemon Trainer is awesome, but I agree with the others things you've said. |
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| Author: | extremejon09 [ Fri Mar 21, 2008 11:39 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
Potates wrote: That was pretty bad |
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| Author: | strongfan [ Sat Mar 22, 2008 12:14 am ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
Wow! I just made this stage with the stage bulder. You people need to see it! PM me with your Brawl code and I'll send it to you. The stage consists of 2 platforms at the top of the screen that are seperated by a HUGE gap of space. At the bottom of the stage, the entire bottom of the screen is filled by spikes. Basically, you fight while bouncing on the spikes. This stage can be really fun! It looks like this: - - ^^^^^^^^ |
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| Author: | DS_Kid [ Sat Mar 22, 2008 12:37 am ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
Congrats. Though the idea has been done many times before.
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| Author: | Potates [ Sat Mar 22, 2008 12:46 am ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
![]() ![]() ![]() brawlsnapshots.com for great justice |
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| Author: | extremejon09 [ Sat Mar 22, 2008 2:29 am ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
I'm totally maining Dedededede now |
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| Author: | kerrek_slaya [ Sat Mar 22, 2008 5:52 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
That's an awesome video....Chekt replied to my comment and probably didn't know it was me!!!.. |
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| Author: | extremejon09 [ Sat Mar 22, 2008 6:31 pm ] |
| Post subject: | Re: Super Smash Bros. Brawl Discussion |
I still say that PK flash is the stupidest, most worthless special move ever conceived. |
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