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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Wed Apr 16, 2008 11:41 pm 
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I love point and click! The first game that I ever beat which also really scared me was point and click! (Don't jump down the drain. You will die)

What's that picture from? I know who the characters in the pictures are.

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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Wed Apr 16, 2008 11:45 pm 
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Shwoo wrote:
What's that picture from? I know who the characters in the pictures are.

If your talking about my picture, its from http://2pstart.com.

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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Thu Apr 17, 2008 12:37 am 
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I'm so glad that Bubs is in the game!!!!!!!!!!!! :bubs:


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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Thu Apr 17, 2008 1:33 am 
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Shwoo wrote:
I love point and click! The first game that I ever beat which also really scared me was point and click! (Don't jump down the drain. You will die)


Ah, Neverhood. How I loved thee so.

(That is Neverhood, right?)

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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Thu Apr 17, 2008 1:53 am 
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gino wrote:
Well some people (ME [and probably others]) like point and click.

Don't get me wrong, point-and-clicks can be done well (telltale, lucasarts), and almost all the time have great art and story (BASS, Discworld) but often they repeat the same problems that adventures have always had. Puzzles where you have to be in complete synchronization with the writer's logic, having items from the beginning of the game with no foreseeable use, but then having to use them at an arbitrary point later in the game. There's always the confusion between background and interactive objects (Why can I pick up the broom, but not the cup on the table?) There's always the point where you're into the plot, and want to advance it, but don't want to do five more damned puzzles.

Whenever you solve a good puzzle, it's very rewarding, but more often than not, it's just trial-and-error, getting thousands of "That doesn't work"'s, and then discovering that-oh, you were supposed to use the string with the sink drain, a two-pixel total area on the screen. Luckily, telltale is good at avoiding all these problems, but I hope that the challenge isn't sucked out of this game, considering the target age group.

If you have no idea what I'm talking about you need to play something besides putt-putt saves the zoo.


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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Thu Apr 17, 2008 2:11 am 
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iand93 wrote:
It's coming out for PC too. No need for a Wii.


Are you serious? Please tell me you're serious. I hope you're serious.

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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Thu Apr 17, 2008 2:18 am 
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Yay! :)
This game looks amazingly awesome.
I love Homestar, point and clicks, and the Wii. (...maybe this will be as awesome as Zack and Wiki...?)
I hope i can get this game!


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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Thu Apr 17, 2008 2:24 am 
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iand93 wrote:
It's coming out for PC too. No need for a Wii.


*crosses fingers* please be on steam please be on steam


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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Thu Apr 17, 2008 3:31 am 
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casimir III wrote:
gino wrote:
Well some people (ME [and probably others]) like point and click.

Don't get me wrong, point-and-clicks can be done well (telltale, lucasarts), and almost all the time have great art and story (BASS, Discworld) but often they repeat the same problems that adventures have always had. Puzzles where you have to be in complete synchronization with the writer's logic, having items from the beginning of the game with no foreseeable use, but then having to use them at an arbitrary point later in the game. There's always the confusion between background and interactive objects (Why can I pick up the broom, but not the cup on the table?) There's always the point where you're into the plot, and want to advance it, but don't want to do five more damned puzzles.

Whenever you solve a good puzzle, it's very rewarding, but more often than not, it's just trial-and-error, getting thousands of "That doesn't work"'s, and then discovering that-oh, you were supposed to use the string with the sink drain, a two-pixel total area on the screen. Luckily, telltale is good at avoiding all these problems, but I hope that the challenge isn't sucked out of this game, considering the target age group.

If you have no idea what I'm talking about you need to play something besides putt-putt saves the zoo.

I liked Putt-Putt Saves the Zoo... Though I was seven at the time. And I only heard Rincewind say "That doesn't work" once or twice because I was playing a version of the first Discworld game with no sound, and I still never want to hear him say it again. The second game got better with the arbitary puzzles, and I can almost forgive them for what they did to Ponder's characterisation.

I don't know about the other problems. If you can pick up an item, then you know you're going to have to use it eventually. It'd be worse if you could pick up stuff you don't need, and it just sat there taking up inventory space and making you wonder what you're supposed to do with it. And if you're playing an adventure game and don't want to do puzzles, only caring about the plot, then you probably should just use a guide.

Color Printer wrote:
Ah, Neverhood. How I loved thee so.

(That is Neverhood, right?)

Yep. I've been playing through the game on my LiveJournal, so I've kind of had it on the brain recently.

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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Thu Apr 17, 2008 3:55 am 
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Shwoo wrote:
I liked Putt-Putt Saves the Zoo... Though I was seven at the time. And I only heard Rincewind say "That doesn't work" once or twice because I was playing a version of the first Discworld game with no sound, and I still never want to hear him say it again. The second game got better with the arbitary puzzles, and I can almost forgive them for what they did to Ponder's characterisation.

I never played the second one because the underdogs version didn't have sound, and seriously, Eric Idle's voice acting was the best part of the game. Yeah putt-putt rules, I was going to do a speedrun, but the recording software kept screwing up.

Shwoo wrote:
I don't know about the other problems. If you can pick up an item, then you know you're going to have to use it eventually. It'd be worse if you could pick up stuff you don't need, and it just sat there taking up inventory space and making you wonder what you're supposed to do with it.

My main problem with the random pick-ups is that it just multiplies the guesswork that would inevitably happen. By the end of Discworld, I know I had about 40 items in my inventory. Plus, it's always strange how the main character can find it handy to pick up one seemingly useless item in a room, while leaving loads of other junk just sitting there.

Shwoo wrote:
And if you're playing an adventure game and don't want to do puzzles, only caring about the plot, then you probably should just use a guide.

I never said that the plot is the only thing I enjoy the games for. It's just that in some games it does this thing, where the game is slow moving for a while as you slowly unravel the plot, with lots of puzzles along the way, but then the plot advances a ton, leaving a kind of mini-cliffhanger and just plops you back down to puzzle some more. Maybe I'm an impatient dolt, but this gets on my nerves.


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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Thu Apr 17, 2008 5:49 am 
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Halostar Gunner wrote:
iand93 wrote:
It's coming out for PC too. No need for a Wii.


Are you serious? Please tell me you're serious. I hope you're serious.
I'm serious.

casimir III wrote:
iand93 wrote:
It's coming out for PC too. No need for a Wii.


*crosses fingers* please be on steam please be on steam
If this is sarcasm: ha
If not: agree'd

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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Fri Apr 18, 2008 6:46 pm 
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I wonder if peacey pee, Marshi, Nibbles, Mr. Mallow, The Announcer, The Robot, Señor The other person, homsar and Senor cardcage are gonna be in the game

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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Fri Apr 18, 2008 9:13 pm 
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I wonder if homestar characters are going to be in the game


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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Fri Apr 18, 2008 9:17 pm 
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casimir III wrote:
I wonder if homestar characters are going to be in the game

*GLARE* You are starting to annoy me.

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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Sat Apr 19, 2008 12:17 am 
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I hope The King of Town is in it we don't see him much anymore.:kot:

Edit: Nevermind he was in the gameplay preview.http://au.wii.ign.com/dor/objects/14236672/strong-bads-cool-game-for-attractive-people----episode-1/videos/strongbad_5_041408.html


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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Sat Apr 19, 2008 9:33 am 
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When Strong Bad started adjusting the location of Bub's Concession Stand I both stared in horror and kicked myself.

Of course TBC would keep the canon layout ambigious ಠ_ಠ
At least we now have artistic license to tinker Free Country to our liking.

In other news, looks like the game possesses the charm of its flash-based brother - not that I wasn't expecting that but it was nice to see :3

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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Sat Apr 19, 2008 4:27 pm 
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Chituze wrote:
When Strong Bad started adjusting the location of Bub's Concession Stand I both stared in horror and kicked myself.

Same here. I thought I was dreaming! :bubs: :cheatgrin:

EDIT: I found gameplay at Bubs' Concession Stand. ;) http://www.gametrailers.com/player/32796.html

EDIT-EDIT: Oh, crap this game doesn't seem to have The Cheat's Computer Room or Strong Mad's Room! :sad:


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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Sat Apr 19, 2008 8:50 pm 
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Shwoo wrote:
(Don't jump down the drain. You will die)


SWEET BABY JESUS, I'M NOT THE ONLY ONE THAT PLAYED THE NEVERHOOD!

EDIT: I actually beat the game last year.


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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Sat Apr 19, 2008 11:04 pm 
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:sb:'s Cool Game for Attractive People!!!

THIS IS GOING TO ROCK!!!!!! :bubs:


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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Sun Apr 20, 2008 11:57 am 
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I'm still excited about this game, and it's been announced for over a week. That song Strong Bad sings at the start of the game is a contender for this month's Best Thing Ever Awards. He seems like the kind of character who really would walk through his house singing about how awesome he is for no apparent reason.

And on an off-topic note, I've been playing through the Neverhood with screenshots on my LiveJournal if anyone's interested in that. At the moment I'm up to just before Bil..

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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Sun Apr 20, 2008 1:44 pm 
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I hope they have :sm: 's room!!!!!!

I want to see the Horrible Painting in it; that guy's awsome!


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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Sun Apr 20, 2008 10:00 pm 
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Bubsfan wrote:
I hope they have :sm: 's room!!!!!!

I want to see the Horrible Painting in it; that guy's awsome!

If they don't have his room, they'd better at least have the painting!

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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Mon Apr 21, 2008 3:28 am 
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16_BIT_MARIO1 wrote:
Bubsfan wrote:
I hope they have :sm: 's room!!!!!!

I want to see the Horrible Painting in it; that guy's awsome!

If they don't have his room, they'd better at least have the painting!

How would you know if it has his room? Do they specificly tell you they don't have it?

Have you played the game? :rolleyes:

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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Mon Apr 21, 2008 5:24 am 
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Would you please stop being so hostile? 16 Bit Mario never said that Strong Mad's room definitely won't be included, just that his painting should be in it even if his room isn't.

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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Mon Apr 21, 2008 5:58 am 
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Shwoo wrote:
Would you please stop being so hostile? 16 Bit Mario never said that Strong Mad's room definitely won't be included, just that his painting should be in it even if his room isn't.

Some people are saying it won't be in, I just want to know where they get there sources.

I'm not being hostile :-|.

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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Mon Apr 21, 2008 9:52 am 
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Jonathan M wrote:
Some people are saying it won't be in

16_BIT_MARIO1 wrote:
If they don't have his room, they'd better at least have the painting!

If

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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Mon Apr 21, 2008 3:30 pm 
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Thanketh thee, Shwoo and Chituze. That's what I meant.

It wouldn't make much sense if they left his room out, because the rooms of the other Brothers Strong are in it. So, hopefully, his room will be in the game.

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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Mon Apr 21, 2008 6:52 pm 
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Chituze wrote:
Jonathan M wrote:
Some people are saying it won't be in

16_BIT_MARIO1 wrote:
If they don't have his room, they'd better at least have the painting!

If

Uh, Are you trying to make a point? Or did you confuse 'Some People' with 16 bit mario?

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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Mon Apr 21, 2008 7:23 pm 
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All I was saying was I hope they have it becuase I haven't seen it in the gameplay previews. :coachz:


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 Post subject: Re: SBCG4AP Strong bad's cool game for attractive people
PostPosted: Tue Apr 22, 2008 6:40 am 
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Remember: there are going to be five episodes, and all that has been shown is from a TINY fragment of episode one, which was sliced and diced into a ten minute demo to show to some journalists. That means there's a lot that nobody has seen!


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