Homestar Runner Wiki Forum

A companion to the Homestar Runner Wiki
It is currently Sat Jul 29, 2017 11:49 am

All times are UTC




Post new topic Reply to topic  [ 2 posts ] 
Author Message
 Post subject: Maps and Minions
PostPosted: Tue May 18, 2010 9:40 am 
Offline

Joined: Thu Apr 01, 2010 6:45 am
Posts: 113
Location: Australia
In Strong Badia The Free, what is the best solution for Maps and Minions?


Top
 Profile  
 
 Post subject: Re: Maps and Minions
PostPosted: Fri May 21, 2010 8:20 pm 
Offline

Joined: Thu Apr 23, 2009 11:19 pm
Posts: 98
I found it best to have the Poopsmith go in front of the KOT,
while having the KOT stay in his "Fog of War". Strong Sad
should be attacked by Homsar, who should stay put to keep
him from moving. The Cheat should move to Strong Mad's
location and stay there to keep him from moving. Homestar
only goes after the KOT when he sees him. If the "Fog of
War" covers the KOT, then Homestar can't see him and will
target Coach Z. Hope this helped.

_________________
"I am a man, expect a Transformer!"


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group