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 Post subject: Hurt 'n' Heal : Hurt 'n' Heal Categories
PostPosted: Wed Jun 06, 2007 5:14 pm 
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Posts: 82
Location: Somewhere on the High Iron
Okay, this is how we raise post counts on that other forum I go to.

The idea is to hurt your least favorite iTem in the list and heal you favorite iTem, where each iTem in a list starts with 100 points each.

Rules:
1)Hurt for 10, heal for 5
ex:

[50]something
[50]something else

my turn would be:

I would wrote:
Hurt Something
Heal something else

[40]something -
[55]something else +


2)You only get one turn per day (that is, in your time zone). So, I could theoretically post at 11:59 pm Thursday and 12:01 am Friday.

3) The game ends when only one iTem is left standing, of if on iTem reaches 200 points.

4) The winner of the game is the person who finishes the game. As winner, that person will have to make the next Hurt 'n' Heal. Since there is no autodelete here, wait two weeks after the end of the game to post the next one.

Give me an hour to get one up, and we'll start playing.

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PostPosted: Wed Jun 06, 2007 6:08 pm 
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Location: Somewhere on the High Iron
Here we go:

TV shows on Discovery Channel:

[100]Cash Cab
[100]Deadliest Catch
[100]Dirty Jobs
[100]FutureWeapons
[100]Going Tribal
[100]Hazard Pay
[100]How It's Made
[100]It Takes a Theif
[100]Man Vs. Wild
[100]MythBusters
[100]Stunt Junkies
[100]Survivorman

If I missed one of your favorites, the I apologize.

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 Post subject:
PostPosted: Wed Jun 06, 2007 6:09 pm 
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Now I'll take my turn:

Hurt Hazard Pay
Heal MythBusters

[100]Cash Cab
[100]Deadliest Catch
[100]Dirty Jobs
[100]FutureWeapons
[100]Going Tribal
[90]Hazard Pay -
[100]How It's Made
[100]It Takes a Theif
[100]Man Vs. Wild
[105]MythBusters +
[100]Stunt Junkies
[100]Survivorman

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 Post subject:
PostPosted: Wed Jun 06, 2007 6:13 pm 
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Joined: Sat Aug 13, 2005 6:07 pm
Posts: 528
Location: A white, cushioned room where I am all alone...
Hurt "It Takes a Thief"
Heal "Future Weapons"

[100]Cash Cab
[100]Deadliest Catch
[100]Dirty Jobs
[105]FutureWeapons +
[100]Going Tribal
[90]Hazard Pay
[100]How It's Made
[90]It Takes a Theif -
[100]Man Vs. Wild
[105]MythBusters
[100]Stunt Junkies
[100]Survivorman

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 Post subject:
PostPosted: Wed Jun 06, 2007 6:36 pm 
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Joined: Tue Jan 18, 2005 1:37 am
Posts: 2035
Location: All the way on the other side of the internet. Really.
Hurt "Cash Cab"
Heal "Mythbusters"

[90]Cash Cab -
[100]Deadliest Catch
[100]Dirty Jobs
[105]Future Weapons
[100]Going Tribal
[90]Hazard Pay
[100]How It's Made
[90]It Takes a Thief
[100]Man Vs. Wild
[110]MythBusters +
[100]Stunt Junkies
[100]Survivorman

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 Post subject:
PostPosted: Wed Jun 06, 2007 6:51 pm 
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Posts: 2713
Hurt Stunt Junkies
Heal MythBusters

[90]Cash Cab
[100]Deadliest Catch
[100]Dirty Jobs
[105]Future Weapons
[100]Going Tribal
[90]Hazard Pay
[100]How It's Made
[90]It Takes a Thief
[100]Man Vs. Wild
[115]MythBusters +
[90]Stunt Junkies -
[100]Survivorman


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 Post subject:
PostPosted: Wed Jun 06, 2007 9:03 pm 
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Joined: Sun Dec 17, 2006 2:40 am
Posts: 810
Location: Thickly thuckled woods.
Hurt How it's made (seriously, that show is so poorly made)

Heal Cash Cab (I like that bald guy)

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 Post subject:
PostPosted: Wed Jun 06, 2007 9:14 pm 
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Joined: Thu Nov 25, 2004 4:11 am
Posts: 18942
Location: Sitting in an English garden, waiting for the sun
Hurt It Takes a Thief
Heal Cash Cab

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 Post subject:
PostPosted: Thu Jun 07, 2007 2:11 am 
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Location: Somewhere on the High Iron
You know, it really helps if you update the list during your turn...

So, now it stands:

[100]Cash Cab
[100]Deadliest Catch
[100]Dirty Jobs
[105]Future Weapons
[100]Going Tribal
[90]Hazard Pay
[90]How It's Made
[80]It Takes a Thief
[100]Man Vs. Wild
[115]MythBusters
[90]Stunt Junkies
[100]Survivorman

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 Post subject:
PostPosted: Thu Jun 07, 2007 2:37 am 
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Joined: Thu Nov 02, 2006 5:13 am
Posts: 1755
Location: People's Republic of Socialist Romanistan
Hurt Stunt Junkies.
Heal Future Weapons.

[100]Cash Cab
[100]Deadliest Catch
[100]Dirty Jobs
[110]Future Weapons
[100]Going Tribal
[90]Hazard Pay
[90]How It's Made
[80]It Takes a Thief
[100]Man Vs. Wild
[115]MythBusters
[80]Stunt Junkies
[100]Survivorman

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 Post subject:
PostPosted: Thu Jun 07, 2007 1:15 pm 
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Joined: Mon Apr 18, 2005 5:11 pm
Posts: 2713
Hurt Dirty Jobs.
Heal MythBusters.

[100]Cash Cab
[100]Deadliest Catch
[90]Dirty Jobs-
[110]Future Weapons
[100]Going Tribal
[90]Hazard Pay
[90]How It's Made
[80]It Takes a Thief
[100]Man Vs. Wild
[120]MythBusters+
[80]Stunt Junkies
[100]Survivorman


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 Post subject:
PostPosted: Thu Jun 07, 2007 1:34 pm 
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Joined: Tue May 08, 2007 12:29 am
Posts: 475
Location: Georgia ­ ­ ­ ­ ­ ­ ­ ­Other: I'm bored.
Hurt Everything X-(
Heal MythBusters. :p

[90]Cash Cab-
[90]Deadliest Catch-
[80]Dirty Jobs-
[100]Future Weapons-
[90]Going Tribal-
[80]Hazard Pay-
[80]How It's Made-
[70]It Takes a Thief-
[90]Man Vs. Wild-
[115]MythBusters-+
[70]Stunt Junkies-
[90]Survivorman-


Last edited by Jonathan M on Thu Jun 07, 2007 3:22 pm, edited 2 times in total.

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 Post subject:
PostPosted: Thu Jun 07, 2007 1:36 pm 
Hurt Dirty Jobs.
Heal How it's made.

[100]Cash Cab
[100]Deadliest Catch
[80]Dirty Jobs-
[110]Future Weapons
[100]Going Tribal
[90]Hazard Pay
[95]How It's Made+
[80]It Takes a Thief
[100]Man Vs. Wild
[120]MythBusters
[80]Stunt Junkies
[100]Survivorman


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 Post subject:
PostPosted: Thu Jun 07, 2007 1:37 pm 
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Joined: Tue May 08, 2007 12:29 am
Posts: 475
Location: Georgia ­ ­ ­ ­ ­ ­ ­ ­Other: I'm bored.
The Joe wrote:
Hurt Dirty Jobs.
Heal How it's made.

[100]Cash Cab
[100]Deadliest Catch
[80]Dirty Jobs-
[110]Future Weapons
[100]Going Tribal
[90]Hazard Pay
[95]How It's Made+
[80]It Takes a Thief
[100]Man Vs. Wild
[120]MythBusters
[80]Stunt Junkies
[100]Survivorman


Sorry I beat you too the post. =P


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 Post subject:
PostPosted: Thu Jun 07, 2007 1:38 pm 
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Joined: Tue Jul 18, 2006 3:06 am
Posts: 2049
Location: Standing on Watterson's front lawn
Dude, you need to GTFO every forum game ever.

Hurt It Takes a Thief
Heal Man vs. Wild

[100]Cash Cab
[100]Deadliest Catch
[80]Dirty Jobs
[110]Future Weapons
[100]Going Tribal
[90]Hazard Pay
[95]How It's Made
[70]It Takes a Thief-
[105]Man Vs. Wild+
[120]MythBusters
[80]Stunt Junkies
[100]Survivorman

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 Post subject:
PostPosted: Thu Jun 07, 2007 3:27 pm 
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Joined: Sun Dec 17, 2006 2:40 am
Posts: 810
Location: Thickly thuckled woods.
Hurt How it's made again.
Heal Cash Cab again.

[105]Cash Cab+
[100]Deadliest Catch
[80]Dirty Jobs
[110]Future Weapons
[100]Going Tribal
[90]Hazard Pay
[90]How It's Made-
[70]It Takes a Thief
[105]Man Vs. Wild
[120]MythBusters
[80]Stunt Junkies
[100]Survivorman

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 Post subject:
PostPosted: Thu Jun 07, 2007 5:12 pm 
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Joined: Thu Nov 25, 2004 4:11 am
Posts: 18942
Location: Sitting in an English garden, waiting for the sun
Hurt It Takes a Thief
Heal Dirty Jobs

[105]Cash Cab
[100]Deadliest Catch
[85]Dirty Jobs+
[110]Future Weapons
[100]Going Tribal
[90]Hazard Pay
[90]How It's Made
[65]It Takes a Thief-
[105]Man Vs. Wild
[120]MythBusters
[80]Stunt Junkies
[100]Survivorman

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 Post subject:
PostPosted: Thu Jun 07, 2007 5:12 pm 
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Posts: 82
Location: Somewhere on the High Iron
I thin you can only hurt one thing, Jonathan M.

Anyways,
Pre-emt Hazard Pay so that I can watch the MythBusters blow up a cement truck.

[105]Cash Cab
[100]Deadliest Catch
[80]Dirty Jobs
[110]Future Weapons
[100]Going Tribal
[80]Hazard Pay -
[90]How It's Made
[70]It Takes a Thief
[105]Man Vs. Wild
[125]MythBusters +
[80]Stunt Junkies
[100]Survivorman

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 Post subject:
PostPosted: Thu Jun 07, 2007 7:29 pm 
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Joined: Tue May 08, 2007 12:29 am
Posts: 475
Location: Georgia ­ ­ ­ ­ ­ ­ ­ ­Other: I'm bored.
Ferrous you think? Looks like someone is backing away from danger coward

Hurt one thing
Heal something else

[40]something
[60]something else+
[40]one thing-


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 Post subject:
PostPosted: Thu Jun 07, 2007 8:42 pm 
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Joined: Tue Jul 18, 2006 3:06 am
Posts: 2049
Location: Standing on Watterson's front lawn
LOLOL "EVRYTING = SUMTING" LOLOLO. :rolleyes: Read the part before the first rule. (hint: "item" is singular)

merge of Ian and Ferrous's simulposted moves:

[105]Cash Cab
[100]Deadliest Catch
[85]Dirty Jobs
[110]Future Weapons
[100]Going Tribal
[80]Hazard Pay
[90]How It's Made
[60]It Takes a Thief
[105]Man Vs. Wild
[125]MythBusters
[80]Stunt Junkies
[100]Survivorman

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 Post subject:
PostPosted: Thu Jun 07, 2007 9:20 pm 
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Joined: Sun Mar 25, 2007 4:27 am
Posts: 1106
Location: Angel Grove
Hurt Cash Cab
Heal How It's Made

[95]Cash Cab
[100]Deadliest Catch
[85]Dirty Jobs
[110]Future Weapons
[100]Going Tribal
[80]Hazard Pay
[95]How It's Made
[60]It Takes a Thief
[105]Man Vs. Wild
[125]MythBusters
[80]Stunt Junkies
[100]Survivorman

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 Post subject:
PostPosted: Thu Jun 07, 2007 10:56 pm 
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Joined: Tue May 08, 2007 12:29 am
Posts: 475
Location: Georgia ­ ­ ­ ­ ­ ­ ­ ­Other: I'm bored.
Inverse Tiger wrote:
LOLOL "EVRYTING = SUMTING" LOLOLO. :rolleyes: Read the part before the first rule. (hint: "item" is singular)
What?


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 Post subject:
PostPosted: Thu Jun 07, 2007 11:16 pm 
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Joined: Sun Dec 17, 2006 2:40 am
Posts: 810
Location: Thickly thuckled woods.
Hurt How It's Made (who could ever like that show???)
Heal Cash Cab

[100]Cash Cab+
[100]Deadliest Catch
[85]Dirty Jobs
[110]Future Weapons
[100]Going Tribal
[80]Hazard Pay
[85]How It's Made-
[60]It Takes a Thief
[105]Man Vs. Wild
[125]MythBusters
[80]Stunt Junkies
[100]Survivorman

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 Post subject:
PostPosted: Fri Jun 08, 2007 12:46 am 
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Posts: 82
Location: Somewhere on the High Iron
My mom likes it. Why? I have no idea, but they never have anything interesting on.

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 Post subject:
PostPosted: Fri Jun 08, 2007 1:14 am 
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Location: Angel Grove
I love How it's Made! The voice is relaxing and the clips are nice to watch.

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 Post subject:
PostPosted: Fri Jun 08, 2007 3:00 pm 
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Joined: Sun Dec 17, 2006 2:40 am
Posts: 810
Location: Thickly thuckled woods.
How It's Made could be more interesting, but it reminds me of the segment on Mr. Rogers where they went to a factory and a dull voice tells what's happening, even though you can see it happening.


Anyway...

Hurt Stunt Junkies
Heal Cash Cab

[105]Cash Cab +
[100]Deadliest Catch
[85]Dirty Jobs
[110]Future Weapons
[100]Going Tribal
[80]Hazard Pay
[85]How It's Made-
[60]It Takes a Thief
[105]Man Vs. Wild
[125]MythBusters
[70]Stunt Junkies -
[100]Survivorman

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 Post subject:
PostPosted: Fri Jun 08, 2007 8:21 pm 
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Joined: Tue May 22, 2007 7:36 pm
Posts: 82
Location: Somewhere on the High Iron
Adam and Jamie bust the myth that Hazard Pay is entertaining...

[105]Cash Cab
[100]Deadliest Catch
[85]Dirty Jobs
[110]Future Weapons
[100]Going Tribal
[70]Hazard Pay -
[85]How It's Made
[60]It Takes a Thief
[105]Man Vs. Wild
[130]MythBusters +
[70]Stunt Junkies
[100]Survivorman

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 Post subject:
PostPosted: Fri Jun 08, 2007 8:44 pm 
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Joined: Sun Dec 17, 2006 2:40 am
Posts: 810
Location: Thickly thuckled woods.
*is wondering how Hazard Pay is not just Dirty Jobs minus Mike Rowe, which equals fail.*

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 Post subject:
PostPosted: Fri Jun 08, 2007 10:17 pm 
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Joined: Sun Mar 25, 2007 4:27 am
Posts: 1106
Location: Angel Grove
Hurt: Cash Cab (not entertaining enough for the Canadian Discovery channel=fail)
Heal: How It's Made

[95]Cash Cab
[100]Deadliest Catch
[85]Dirty Jobs
[110]Future Weapons
[100]Going Tribal
[70]Hazard Pay
[90]How It's Made
[60]It Takes a Thief
[105]Man Vs. Wild
[130]MythBusters
[70]Stunt Junkies
[100]Survivorman

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 Post subject:
PostPosted: Sat Jun 09, 2007 5:21 am 
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Joined: Tue Dec 12, 2006 8:18 pm
Posts: 2150
Location: Somewhere over the rainbow...
[135]MythBusters
[110]Future Weapons
[105]Man Vs. Wild
[100]Deadliest Catch
[100]Going Tribal
[100]Survivorman
[95]Cash Cab
[90]How It's Made
[85]Dirty Jobs
[70]Hazard Pay
[70]Stunt Junkies
[50]It Takes a Thief

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