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Should this be sent to TBC as weekly fanstuff?
Poll ended at Sun Jul 12, 2009 3:33 pm
Hoo yeah! 83%  83%  [ 5 ]
No way 0%  0%  [ 0 ]
Iiiiii'm the caaaaaptaiiin of the graaaaavyyy traaaaaain! 17%  17%  [ 1 ]
Total votes : 6
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 Post subject: The Offical Lappy 486 Simulator Thread
PostPosted: Sun Jul 05, 2009 3:33 pm 
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I'd been talking with people on HR wiki about a Lappy 486 simulator application, in which you could check emails, delete emails, and reply to emails, along with a bunch of other cool Lappy stuff. Naturally, I thought this was an amazing idea. Then I decided I would create a Lappy 486 simulator in Multimedia Fusion. A few days later, I came out with a version 1.0, which is hosted in this post. So, anyone who has been looking for a Lappy simulator, this is the place to go.

I am open to suggestions for the next version, so drop whatever you would like to see added to the Lappy 486 here. The currently released versions are:
Version 1.1 The same as 1.0 except for a fixed music file issue.
Version 1.0 Music files are broken.


Please note that Lappy 486, Strong Bad, and the rest of the Homestar Runner world is copyrighted to Mike and Matt Chapman, and that this simulator was made for noncommercial fan-based purposes only. So please don't sue me.

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Last edited by TheVideoGameFreak on Sat Jul 18, 2009 2:43 pm, edited 5 times in total.

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Sun Jul 05, 2009 5:04 pm 
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My suggestion is that print_million_dollar_bill,_please.exe actually prints one and the others say GET A JOB!

Also, typing dooj should launch an explosion.

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Sun Jul 05, 2009 5:18 pm 
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Quote:
typing dooj should launch an explosion.

It does. Dooj.exe gives you the button, and you click it to blow up the Lappy.
There are hidden .exe commands all over the place, by the way, you mouse over stuff to find them. I feel that brings the "Easter egg hunting" that is so popular in SBemails to the simulator.

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Mon Jul 06, 2009 4:57 am 
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Hey, you got the deleted screen wrong. The DELETED screen on the lappy is an explosion showing the female Lappy with fangs.


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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Mon Jul 06, 2009 6:27 pm 
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Sincerely, I was hoping of more commands, more Sbemails and the Female Lappy could talk with me with her poor-english sentences.

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Mon Jul 06, 2009 8:43 pm 
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ElTruco wrote:
Sincerely, I was hoping of more commands, more Sbemails and the Female Lappy could talk with me with her poor-english sentences.

I'll incorporate female Lappy into version 1.1 sometime, but there were quite a bit of commands, there might be some that you missed. Remember to use the mouse to find commands.
Ugozima wrote:
Hey, you got the deleted screen wrong. The DELETED screen on the lappy is an explosion showing the female Lappy with fangs.

Ok, I'll change that for 1.1 sometime. I must of been thinking of the Compy 386 when I made the delete screen.

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Last edited by TheVideoGameFreak on Sat Jul 18, 2009 5:39 pm, edited 1 time in total.

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Tue Jul 07, 2009 1:07 am 
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Great Job! I was toying around with this all afternoon.
And this was a spinoff from one of my ideas, so I am like, inspiration!

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Tue Jul 07, 2009 2:11 am 
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I forget the one on the dooj button. Can you remind me what it is

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Tue Jul 07, 2009 3:32 am 
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DOOJ.EXE

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Tue Jul 07, 2009 5:49 pm 
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Mr.Diskette wrote:
DOOJ.EXE


No the command prompt ON the dooj button, not the one that activates it.

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Tue Jul 07, 2009 10:09 pm 
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Mr.Diskette wrote:
Great Job! I was toying around with this all afternoon.
And this was a spinoff from one of my ideas, so I am like, inspiration!

You are, you really are.
SgtRufufuEmails wrote:
Mr.Diskette wrote:
DOOJ.EXE


No the command prompt ON the dooj button, not the one that activates it.

You click it.
Sorry, but
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Btw, who has found the Temple of Apshai minigame? Or any of the two secret music screens?

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Wed Jul 08, 2009 2:48 am 
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temple_of_apshai.exe

Needs "text_quest.exe".

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Wed Jul 08, 2009 5:34 pm 
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SgtRufufuEmails wrote:
temple_of_apshai.exe

Needs "text_quest.exe".


Y'mean like, for a text adventure like Thy Dungeonman?

And, for people who have seen the shoddy "explosion"... I know it sucks. I like the BSoD, though.
Most importantly...
Should I send this in as Weekly Fanstuff?

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Thu Jul 09, 2009 2:20 am 
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The text adventure from "Email Birds".

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Fri Jul 10, 2009 3:37 am 
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For some reason entering "takingbacksunday.exe" causes the game to stop working, forcing me to close it. Is there something that could be done to fix this?

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Fri Jul 10, 2009 5:28 pm 
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Monkeytender wrote:
For some reason entering "takingbacksunday.exe" causes the game to stop working, forcing me to close it. Is there something that could be done to fix this?


Same for "queensofthestoneage.exe".

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Sat Jul 11, 2009 1:41 am 
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Would it be possible to make an Apple version of this application?

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Sat Jul 11, 2009 2:18 pm 
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Homestar-winner wrote:
Would it be possible to make an Apple version of this application?

Well, I run Windows, and have no method of conversion, so, no. Sorry.

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Last edited by TheVideoGameFreak on Mon Jan 11, 2010 9:05 pm, edited 1 time in total.

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Sat Jul 11, 2009 2:20 pm 
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SgtRufufuEmails wrote:
Monkeytender wrote:
For some reason entering "takingbacksunday.exe" causes the game to stop working, forcing me to close it. Is there something that could be done to fix this?


Same for "queensofthestoneage.exe".

Ooh, must have forgotten to encode the MP3s...
I'll have this up for 1.1, sorry about that. Glad you found them, though.
EDIT:
The download folder for 1.1 on Mediafire now contains the necessary files in order to run those two files.

Can anyone else hear the opening sound effects (moon computer, possums, check me out, etc)?

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Sun Jul 12, 2009 6:16 pm 
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I want make contributions but how

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Sat Jul 18, 2009 2:38 pm 
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Lucsar wrote:
I want make contributions but how

Um, what? This is the kind of thing Strong Bad deletes... What do you mean by "contributions"? Credit for spelling it right, though.

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Fri Aug 21, 2009 5:01 pm 
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Homestar-winner wrote:
Would it be possible to make an Apple version of this application?



I think I could, and incorporate it into SCG4APS1.5 (see thread)

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Mon Jan 11, 2010 9:04 pm 
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...
O_o
...
Hai. Just thought I let ya people know that I didn't die in a tragic vampire accident or anything.
I'm just lazy.

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Sat Jan 30, 2010 5:01 am 
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No worries.

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Sat Oct 09, 2010 8:29 pm 
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What was that made of?????

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Sun Jan 02, 2011 8:11 pm 
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Hey, can you make simulators for :sb: 's other computers?

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Fri Jul 15, 2011 5:13 am 
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I was playing around all afternoon. This is an idea from one of my spin-off, so I thought, inspiration....


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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Tue Jan 17, 2012 8:28 pm 
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i downloaded this and it was LOL and pretty fun

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Wed Jan 18, 2012 9:40 am 
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lu9 wrote:
i downloaded this and it was LOL and pretty fun


Yeah man, Temple of Apshai all the way.

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 Post subject: Re: The Offical Lappy 486 Simulator Thread
PostPosted: Sun Jul 01, 2012 12:10 am 
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Mr Slashy Man FTW


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